The new grid node with no timer is SOOOOO GOOD !!! Please fatshark let one of this grid node stay and always unlock (not something you have to unlock with tech-remnant)
Time of day is soo cool and could be fun if instead of a modifier you know before starting the mission be random at the start. So everytime you start a mission it’s either day, night or dawn it will feel way more immersive and also really feel like you go out of the city for a adventure.
Multiple respawn point are really nice, it’s way better than what it was before ! Good job here !
Loot in objective should be multiple ressources : Plasteel, diamantine, scrap and tech-remnant even if you have to lower the number of those find outside objectives it would feel way more rewarding opening a chest with either plasteel, diamantine, scrap and tech-remnant. (you can still make that chest ALWAYS have a minimum of 1 tech-remnant.)
Anyway, really good update, love it, being able to take my time, playing with others instead of rushing feel so good and having all the time i may need to go res ally is way better. The feeling of pressure ennemis add to the game the longer you are in the mission and the more you do objective feel good too. You may find yourself extracting before finishing the map or even going at the door because you and your allies have suffer some dmg from battle. Good job Fatshark ! Hope you keep going with this game mode !
(edit : typo)
Edit :
The new tech-remnant is for the group and people let down a amount on the ground and you get it back by going where they die and some back when you res them is good but i would love that when someone die he let a tombstone so it get visible (if you want you can even make skin of tombstone) with it visible on the auspex. Cause the little pack of tech-remnant is barely visible and it may be better to have a indication where your ally died.