Expeditions feels unrewarding

I’ve completed all the penances except for unlocking the grids. According to the game I’ve already extracted 350k Tech Remnants I have no reason to go back. In an Auric game I can barely get crafting resources(Not that I need it but weekly and number goes up you know)

Can’t we have expeditions the best mode to farm Plasteel and Diamantine.. Remove the crafting resources from the map as pickups and give it as a calculated reward at the end of the match. Use a nice progressing bar graphic animation based on the amount of Tech Remnants you extracted. Have some modifier multiplication for the crafting resources

Another thing that bothers me are the modifiers. Why would I want to do a match with annoying dogs and tornados hampering the amount Salvage I can grab and the Tech I can extract if there is no pay off (except Ordo Dockets which is not mentioned in the game).

In math terms roughly(Haven’t really thought this through):
tech * difficulty(0.6 to 1.0) * grid modifier(1.0 to 2.0)
From that number give reasonable amount of Plasteel and Diamantine

Think it would make the mode way more palatable.

Oh one more thing. I think they should add more Salvage in the points of interest instead of the outskirts of the map to discourage griefing. I think that penance is the second thing causing problems this game mode at the moment