Endless Horde is endless disappointing

I want a new difficulty… really

  • True hordes… so not these tiny pack of groaners / poxwalkers / moebian. Massive hordes.
  • Emperor fading’s light from Havoc… (the I - what we need is the end of grace period)
  • More lesser enemies… we should see fire barrage at shock points in missions
  • More HP for Elite (a little boost)
  • Boss health x 2 or x3

The more important thing is the Horde part. If you’re surrounded by Hordes, you have no vision about what come and you can be slowed to help others. And this is here that you / the team can make errors.
And Emperor’s fading light. Just to punish any team that would rush.

And no, I won’t play Havoc…

  • no quickplay
  • ammunition penalty
  • talents that becomes mandatory due to the Havoc design

Btw Endless Hordes modifier already existed in the Solo mod.

So now that they’ve added it as an event, if you open the Solo mod, do we have two modifiers that both are Endless Hordes?

I don’t understand what you ask

But we had the condition before the event and we still have it.
The difference in solo mod is that, or you play with generic bots, or you play with your characters and can choose that they don’t use OP builds.

And also that you have to complete yourself objectives.

It makes the game way more harder.
Especially if you don’t rush

i originally thought that there would be, but after looking im not too sure now, i think they might have ‘overwritten’ the old endless hordes with the new one?

image
oh also looks like there is a hi int version of the event, that just doesnt get put onto the board because reasons

you know, i might actually make a bug report saying that modifier isnt getting ran properly, maybe theyll fix the ‘bug’ and put it onto the mission board :laughing:

I think they just need to increase the number of enemies in horde..

But surely they won’t cause of f#$%g consoles.

(Outside the problem of unbalanced game that is why there are most used builds that are OP and so… They destroy the difficulty
That and the fact a lot of players rush… And so lower the difficulty)

The endless hordes that was in the game prior is still in the game (whether it appears in solo mod is a different question I can’t check rn). The endless hordes event is a separate modifier that is also different in how it achieves “endless hordes”. The way they set it up, it doesn’t have a 6th level of resistance so Auric HiInt doesn’t do anything/not valid in regards to the hordes that spawn. It would just make the ambient enemy spawns have potentially more/harder enemies, but that’s a small amount of the overall enemies that spawn in game.

Hi Int and STG show up in Solo because that’s just how they set up all events, regardless if they’re intended to be used or not. Not particularly a fan of their aversion to HiSTG event modes, kills any interest in playing the event after I get max reward.

No I asked if the modifier already existed do we now have two seperate modifiers that both give us the same thing or is there still only one modifier?

I let someone else answer… I have not (again) understood what you ask

I really don’t know what you talk about with these 2 modifiers

No worries Dizzy721 has already answered my question.

I’ve realised during this event what you were talking about. I mean so far in normal missions i have encountered 1 psyker with purgatus per team - and it wasn’t that obvious. Now i have seen two purgatus psykers and it was like in the video you have created. I mean how can you be so lame and play like that? This mode is “easier” than regular Auric so you can use that and have some fun with less popular weapons (“weaker ones” ). I have even encountered smiters that were roleplaying palpatine with 2-3 poxwalkers and avoiding using melle at all cost ;/;/;/

got another one of “those” in a coming upload of mine.

dude was dropping like a wet paper bag, acusing (I rather took it as a compliment) of being “soloist”, as if one needed a team effort for that event, and otherwise being very confused why in the world would the “team” not be grateful for his contribution of mindlessly brrrt -ing the poxers and thus gladly mouthfeeding him the killfeed, which he deserves due to his “outstanding performance saving the day”

shame i ended the recording when i did, his mouthing off after getting the receipt for picking him up over and over was priceless :squinting_face_with_tongue: