Dueling Sword should be nerfed and here is why – long discussion post

On this I totally disagree with the method.
I would prefer something more punishing… like a penalty on toughness when you’re in front and don’t wait other.
After all, toughness is the emperor protection. Why would it benefit to an operative that is not acting like he should act?
There should be a malus on toughness regen (melee kills and others) if you are far away of your teammates.
Or other solution… the guy that rush should concentrate all new spawn and should face all crusher patrols, ragers etc.
I proposed that some time ago:

But nerfing weapons cause there are stupid players? absolute no.
Anyways, this is not how you will make them more collaboratives. Yesterday, again, I pinged a medikit and waited that someone come (when I ping I mean, ping - unping constantly until someone react, only way to see sometimes one guy reacting). Nobody has come. So I have carried my ammo crate at 20 meters and have given it to someone then I have come back to pick the medikit. By this time, the group was far away…
This is how the game is actually played…

This is clearly not what I see in the scoreboard. I have seen only one guy that has dealt an insane amount of damages. I think it was with shroudfield if I remember well…
The question is more, does the DS forbids others to play cause it is insanely too strong? This is actually not what I see.