Disrupt Destiny Needs some Love!

Not much, I only have two complaints.

First the node Purloin Providence needs buffed, the proc % and the reward it gives is not worth. Maybe make one of the values 50%, leave the other as is.

Second is the VFX when playing with purg psyker. Hard to see the blue outline when every enemy has stacks of soulblaze on them.

I suggest making DD vfx purplish. Maybe dark purple in well lit areas, more pinkish in darker ones.

Thoughts?

Yes I agree with that.
I also would like to see the timer reset when a team mate happens to kill a marked target, like it does if you begin a brain rupture on a mark and it get killed by someone else, just to help keep the stacks up up. It is totally fair if this is the case, you still need to kill them yourself to get more. We should also be able to for both perfectionism and Lingering Influence, it costs a talent point after all. When you only have 15 sec you have to chase marks entirely instead of doing what needs to be done it feels like, there is enough chasing them at 30 sec considering you loose all at once.

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