Delay the Pox Burster's explosion when it's killed by players

I have had so many occasions where a pox burster is able to do so much damage to my team due to it spawning in close proximity, limiting my team’s ability to kill it or move out of the way. We need something to alleviate this, as it has caused a few wipes in my runs so far.

I suggest a delayed explosion. Make it so that it is easy to stumble, as it currently has fairly high health, and when it’s killed the explosion shouldn’t go off for about 2-3 seconds after, to give people time to move out of the way.

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