Damnation High Intensity should always be available

Right now there are 2 x low intensity. and 1 normal map for Damnation.

1 of them should be high intensity imo and there should always be one.

Make it so!

8 Likes

Its also supposed to be the week with shock troop but there is not a single one for level 5

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My first reaction when they announced new conditions was: you are going to DECREASE our chance to get hi-five missions by introducing new, not necessarly fun, modifiers, won’t you?

Whatever design team motivation was to not allow us freedom in mission selection, conditions should be controlled by players. AT VERY LEAST.

4 Likes

lets take it 1 step further and say there should always be a high intensity + 1 condition at all times. i wont even play the game unless there is high intensity +1 and i know im not the only one.

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Yeah, I often just log off if there’s not at least one high-int or shock troop modifier up.

The others just aren’t challenging enough. Even high-int damnation without other mods is too consistently winnable now.

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If we could select our missions and conditions…

Looking at you FatShark
lookin at you

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I will repeat that we need 1 low intensity, 1 normal and 1 high intensity at any time…

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Honestly, I think Fatshark is gonna realize how badly they screwed up once they realize that we’re all eventually going to start asking them to stop releasing content if it means we’re all now that much less likely to obtain anything we specifically want.

The emperor endorses this post.

I personally hate high intensity. It turn every run in boring mindlessspamfest, and makes longer without actually sense. Normall amaund is good.

Understandable.

Damnation High Intensity can be a bit of a sweat fest (try hard)
On the other hand, low intensity can be a snore fest and sometimes there are even 2 available with no high intensity.

Normal is fine but I’m chasing the penance 500 missions with modifiers :smiley:

best i can do

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While i still agree that we should´ve always one low, one normal and one high int mission of each category up, i still don´t get why some poeple wants to buff everything into nowhere yet closing the game if there is no high int mission available? Any answers?

It´s pretty much what i said months ago. Poeple will get better at the game and damnation was already too easy at release. And what have we got since then? Buffs over buffs besides the PS / flamer nerfs from last patch.
If this wouldn´t be a thing and if FS would´ve brouht the weapons more in line by tweaking the basestats and nerfing some blessings, then pretty much everyone here or in the other thread would´ve more valid mission options from heresy+ and not just “damnation high int shocktroop or the game is boring af”.
Poeple shouldn´t have asked or FS should´ve better ignored a lot of buff requests until the players get better at the game, what needed nothing else than a bit of time.

Yes we can still say “Give us a new difficulty”. But it´ll actually need time and even ideas, otherwise it´ll just last in bulletsponging, while we still trivialize encounters with dozens of stagger. And once we´ve that bulletsponging or real stagger-resistance, poeple will probably start to cry that the weapons are useless again on dif. 6, because they want to clear it so badly, instead of seeing it as the challenge damnation should´ve been already.
Sounds sick, but it´ll happen.

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