As most of you by now know that witch hunter captain (WHC) has a passive that tagged enemies take 20% more damage, many of you also then should know that the way witch hunt works is wonky at times, first of all it only lasts for 5 seconds instead the entire tags duration meaning you need to refresh it when the previous tag is still going on, the bonus damage can be applied by anyone as long as WHC is in the game which in itself is not a bad thing per say, but it kinda just lifts all responsibility and spot calling from WHC and its more of a invisible team aura that some people are completely oblivious towards rather than a hero passive.
So what i suggest are 3 things.
1st. Make the damage buff last for the whole duration of the tag.
2nd. Only WHC should be able to apply the buff, overriding other peoples spots on said targets.
3rd. Give WHC tags a custom color like purple or yellow or something which is easy to see that the WHC wants you to shoot this thing specifically.
oh also as a sidenote, please upgrade the dummies in the keep, make them being able to be tagged and affected by things like shrapnel, also difficulty dmg resistances would be nice, so you can actually see how much damage you do a regular mob on legend VS other difficulties.
Thx i guess if these end up in the game someday.