all normal mission modifiers are still bugged, did no one report this ?
this has been going on for weeks
there are no more dogpacks or just 1 per mission
also mutywaves sniperwaves poxywaves etc from maelstrom they never spawn since the patch from 14. april or the one from 25. april i think. is this being worked on ?
Steps to Reproduce (Required):
start a dog maelstrom and dogs will either never spawn or just once or twice a mission same with poxies muties snipers etc
still not fixed in the new update ?! we will get a lot of new players and the first thing they will notice is there are no promised dogpacks, no sniper waves, no muty waves and no burster waves please fix the damn missions already its been months… all modifiers are broken why was this not fixed 1 day after ?
nah it remains bugged, you can not encounter more than 1 dogpack in a mission now but mostly it will be zero. none of the usual locations triggers them
and dont forget about poxies muties snipers etc mostly there will spawn absolutely none of them or 1 wave before end event and we are joking like “this stuff is supposed to be here?” pls don’t lie they have to fix this quickly
I genuinely think you’re tripping, bro. I’ve gotten several packs of dogs in a single mission multiple times, several waves of snipers and muties, all that fun stuff. Even if what you’re saying is true, I’d rather them work on bugs related to the player characters, visual issues, and network issues first. This isn’t some “game breaking max priority issue” that requires a new comment every three days. Besides, it’s already been acknowledged. They are working on it. Just let them work.
it’s 100% still bugged and 3 is not enough either, if they would have actually fixed this it would’ve been proudly mentioned in a hotfix notice, try play the game 2 games and you will notice nothing works, there is no bug that requires more immediate fixing literally 3 months with no enemies spawning isn’t critical ? xd …
yesterday there was a bug where not a single person in the game could queue into a mission. everybody was getting error 9999.
that was a critical bug. Saying “less enemies spawn than intended sometimes” is not anywhere near as severe. If you were to call that critical, then what should you call the complete nonfunction of matchmaking? “Extra super critical?”
They need a way to determine which bugs to fix first, i.e. a triage system. Thats why this isnt critical.