This has been happening to my sister and I on a regular basis.
I recently did a fresh reinstall of Windows, so my GPU drivers should be good. We’ve also set the worker threads to 6. This has happened with Dx12 and without it, so that shouldn’t have any effect.
Any help you could provide would be greatly apprectiated!
crash_dump-2021-04-05-19.45.48-cdbfe13f-e0a6-4dc8-98a7-791c73a6c0ea.dmp (624.7 KB)
If it helps, the Windows Event Viewer reports the following error:
"Faulting application name: launcher.exe_Vermintide 2, version: 1.0.415.0, time stamp: 0x5fa26d0c
Faulting module name: KERNELBASE.dll, version: 10.0.19041.906, time stamp: 0x26452a2a
Exception code: 0xe0434352
Fault offset: 0x0012a6e2
Faulting process id: 0xff0
Faulting application start time: 0x01d72a53f91815fe
Faulting application path: D:\Steam\steamapps\common\Warhammer Vermintide 2\launcher\launcher.exe
Faulting module path: C:\Windows\System32\KERNELBASE.dll
Report Id: 0a841a79-d081-40df-a400-f86eb7b18438
Faulting package full name:
Faulting package-relative application ID: "
And .net runtime error happened just a milisecond before as well, but I’m unaware if it’s connected or important to the crash.
“Application: launcher.exe
Framework Version: v4.0.30319
Description: The process was terminated due to an unhandled exception.
Exception Info: System.ComponentModel.Win32Exception
at MS.Win32.UnsafeNativeMethods.PostMessage(System.Runtime.InteropServices.HandleRef, MS.Internal.Interop.WindowMessage, IntPtr, IntPtr)
at System.Windows.Interop.HwndTarget.UpdateWindowSettings(Boolean, System.Nullable`1)
at System.Windows.Interop.HwndTarget.UpdateWindowPos(IntPtr)
at System.Windows.Interop.HwndTarget.HandleMessage(MS.Internal.Interop.WindowMessage, IntPtr, IntPtr)
at System.Windows.Interop.HwndSource.HwndTargetFilterMessage(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef)
at MS.Win32.HwndWrapper.WndProc(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(System.Object)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate)
at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(System.Windows.Threading.DispatcherPriority, System.TimeSpan, System.Delegate, System.Object, Int32)
at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr, Int32, IntPtr, IntPtr)”