Of all places on the exit run from Skittergate, I was the host… 1 Grim, 3 Tomes, 7 loot dice. I feel bad for the other players.
Anyway, I checked Event Viewer after that happened to see what could have gone wrong, as “something” cleared happened after the game vanished due to curser cues.
**-** **System**
|||**-** **Provider**
[ **Name** ] Application Error|
| --- | --- |
|||**-** **EventID** 1000
[ **Qualifiers** ] 0|
| --- | --- |
**Version** 0
**Level** 2
**Task** 100
**Opcode** 0
**Keywords** 0x80000000000000
|||**-** **TimeCreated**
[ **SystemTime** ] 2021-04-12T15:51:51.3518698Z|
| --- | --- |
**EventRecordID** 14160
**Correlation**
|||**-** **Execution**
[ **ProcessID** ] 0
[ **ThreadID** ] 0|
| --- | --- |
**Channel** Application
**Computer** <PCNAME>
**Security**
**-** **EventData**
launcher.exe_Vermintide 2
1.0.415.0
5fa26d0c
KERNELBASE.dll
10.0.19041.804
b610d74d
e0434352
0012a8b2
11b0
01d72fa9d6bc75b9
D:\Games\SteamLibrary\steamapps\common\Warhammer Vermintide 2\launcher\launcher.exe
C:\WINDOWS\System32\KERNELBASE.dll
31fd702d-c84d-4746-a111-33652e3ce4e0
At the same second in the Event Logs:
Application: launcher.exe Framework Version: v4.0.30319
Description: The process was terminated due to an unhandled exception.
Exception Info: System.ComponentModel.Win32Exception at MS.Win32.UnsafeNativeMethods.PostMessage(System.Runtime.InteropServices.HandleRef, MS.Internal.Interop.WindowMessage, IntPtr, IntPtr) at System.Windows.Interop.HwndTarget.UpdateWindowSettings(Boolean, System.Nullable`1<ChannelSet>) at System.Windows.Interop.HwndTarget.UpdateWindowPos(IntPtr) at System.Windows.Interop.HwndTarget.HandleMessage(MS.Internal.Interop.WindowMessage, IntPtr, IntPtr) at System.Windows.Interop.HwndSource.HwndTargetFilterMessage(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef) at MS.Win32.HwndWrapper.WndProc(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(System.Object) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate) at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(System.Windows.Threading.DispatcherPriority, System.TimeSpan, System.Delegate, System.Object, Int32) at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr, Int32, IntPtr, IntPtr)
a few seconds later this shows up:
launcher.exe_Vermintide 2
1.0.415.0
5fa26d0c
KERNELBASE.dll
10.0.19041.804
b610d74d
c000041d
0012a8b2
11b0
01d72fa9d6bc75b9
D:\Games\SteamLibrary\steamapps\common\Warhammer Vermintide 2\launcher\launcher.exe
C:\WINDOWS\System32\KERNELBASE.dll
c4969666-72ed-4b3f-9329-6de17935727f
I had to snip the console log for it to fit in a pastebin (512kb limit) so remove all “temp health degen” and pasted only from map selection