I’m concerned with the time and efficacy of spending crafting material on rerolling properties.
When looking for specific properties + values, red items are the only things worth your time to reroll.
For trinkets (with 7 different property types), there is a 1/21 chance* that you roll the correct property types.
For non-reds, trying to get those same properties with good values lowers your odds even more.
Aiming for the top fourth of the value range, the odds of rolling what you want drop to 1/336.
With about 3 seconds to reroll, on average you’d spend ~15 minutes trying to get good stats for good properties on an orange trinket.
*Trinkets are actually a little better than this, b/c movement speed doesn’t have a range. Other items have more options for properties have worse odds, which means more time spent rolling.
Whats the point of having all this, if rerolling is (usually) a waste of your time until you have reds?