Could you revisit Weaves? The existing assets are gorgeous and it sucks that it's all locked behind such an unfinished game mode

The aesthetics that changes depending which wind you’re in. The unique music tailored to each different winds of magic. And even the gimmicks

It’s just a shame how all of that is undone by some awful design decisions and how unfinished it feels at parts.

  1. The game’s an island completely disconnected from the main game. What if Weaves awarded players with randomized dyes they can apply to weapons and skins as possible rewards?

  2. Implement bots to ranked games that are immune to any weaves effects that they are too stupid to play around. Like Azyr’s lightning bolts.

  3. Balance out the different Winds, specifically every weave should have a positive and negative effects just like Metal, Fire, Heaven’s, Death etc. does. Those are the most engaging and fun when I played them whereas Life and Shadows weaves were kinda boring.

-life should have a % to grow a healing berry when the thorns expire
-beast should give players a temporary buff after destroying the shrines
-shadows…I dunno shadow has me stumped. Give players stealth under certain conditions?

  1. Could you add Sofia’s skeletons as regular enemies in Amethyst Weaves? That’d just be flavourful and cool.
1 Like