I agree that if there is an exploit available, players will use it. Unless doing it normally is easier for a certain player. Looking at certain weaves for example if you keep failing and you know there are certain ‘cheese spots’ or easier ways to do it, you will do it. (unless you have integrity and your team or randoms do aswell). So i do think removing the exploit will only do good things and will ‘force’ players in trying it, and at first it’s gonna be alot of failing for the players who didnt practice it before. One of the reasons players left after WoM is because ’ the things we were doing didnt work or weren’t as effective anymore’ and now the players who stuck around are used to it and adapted.
Making info easily available about events like: The circle moves the same speed regardless of amount of players’ or sorcerers act as checkpoints’ could be added to make it easier for players who dont have time to play this game alot so it’s harder to figure out on their own. That way the game doesn’t hold hands for the entire event, but it allows players to make strategic decisions based on the info they have. Ofcourse the basic tips for the game like staying together or atleast in proximity to each other is also important and sometimes forgotten in most event finales, due to panic i would say.
Tweaking an event down in numbers in legend is indeed not really a problem for cata players, but legend is still an official endgame loot difficulty so it shouldnt be made easier, i also find it hard to compare events to each other as they arent the same in workings or area or objective. Legend is also way more popular and has this ‘loot’ mindset. That’s why legend qp is all around more toxic than cata qp because of their mindset and reasons to play, so there will always be way more people complaining about things in legend then in other difficulties.
Making every event the same in difficulty and strat would also be boring imo, i like events being different, events are like a finale boss fight for me, so i dont mind them being harder than the map.
Everytime i fail the event on cata or legend, i know what i did wrong or what was the cause of the wipe, when i find myself in a random group in legend qp i sometimes try to tell people a bit how it works and to not be afraid to drop, but this get mostly received in a toxic way so i dont do it anymore.