Community poll on talent trees (vet vs. zealot)

In my eyes Zealot has more build variety because they can atleast choose between 3 different keystones, and 3 abilities if you’re a fan of stealth and still perform well enough.

Veteran’s grenade replenish node is right above their best ability so they really only have 1 way to go if they want to play optimally. Exe stance gimps you quite a bit and you lose out on grenade replenishment unless you’re willing to spend the extra points. You always go left for the weakspot damage, ammo, and elite damage, always go down middle to atleast get Iron Will, and always go rightside for the crit on dodge and melee finesse damage/crit.

Getting things like Onslaught or Skirmisher or any of the fun/damage amp nodes is hard enough on a typical shout build because of the unecessary talent point tax. And Focus Target is by and large the better performing keystone of the two.

1 Like

No idea why people think this is comparable. I have 6 builds on zealot I regularly take to high havoc, I have 1 on Vet.

Zealot has some bad or useless nodes, but its miles ahead of Vet in terms of build diversity.

I don’t know maybe just counting the talents available

This poll seems more of a result of what people want to come out next as naturally more veteran players, self included, over zealots.

2 Likes

oh yes the result of the poll is mostly based from player feddback which indeed usually favors veteran players as it is a very popular class (also very intuitive to new players so often the first choice).

its still interesting, it took a while to have the divide we have right now in the poll, i was surprised to see it around 50/50 for such a long time.

i do hope we hear about those kind of changes soon enough :slight_smile: , i’m interested to see the results!

1 Like

I’d also think FS more likely to go Zealot due to PR reasons, look at the outcry when plasma and dueling sword tweaks were mentioned.

Would upset less people with a Zealot rework if it goes sour or… they may do Veteran with the weapon nerfs to “balance” it out slight nerf to weapons huge power creep to talent tree.

Vet’s talent tree has all the deadly sins of bad design:

  • tax node galore
  • pure RNG skills (twinned blast, competetive spirit)
  • noob traps (covering fire, fireteam aura, kraks arguably)
  • skills/abilities that don’t make any sense (get back in the fight, smoke grenades, the bigger they are)
  • must pick skills/grossly OP skills (scavenger, iron will, demo team, shredders, gold toughness, tactical awareness, precision strikes)
  • super niche key stones that only work with a handful of weapons (marksman focus, weapon specialist)

He needs a complete rework and massive buffs/nerfs badly.

4 Likes

6 Likes

lmao

1 Like

what i like a lot about the skill trees of arby and ogryn is that i can switch blitzes, auras and abilities freely, without point taxes. with the tree ux mod it’s as simple as double clicking another blitz, without having to redo everything below. that’s a lot more possible builds.
the old style trees of vet and zealot need a similar rework that lets one path freely.

what i still don’t like is that the CDR node isn’t in a central position where any build can make use of it. imo, CDR needs toned down because ult is your biggest, baddest ability, but on the other hand, made available to most possible builds because there’s little reason to build anything that doesn’t have CDR.

2 Likes

A lot of Vet mains left the game already.
I for one went off to Nightreign.
Its nice playing a game from a company that actually cares about and respects their player base.

Vet defenitely needs it more but saying “no keystone is better” is dumb silly

Focus target is just free 20% dmg against bosses

1 Like

You forgot stats were chopped out of veteran’s base kit to for tax nodes make up, but you can never reach stat parity anyway because of how spread out they are.

3 Likes

If you’re a high end player running high Havoc missions, that may be super valuable. Havoc has a meta all its own.

If you’re an average player running Heresy or Damnation, is it worth taking when you often may not even get a boss in any given mission?

1 Like

Focus Target lets you hit breakpoints consistently on certain weapons. Before Havoc came out I played a lot of Helbore + Focus Target and it was pretty vital for one shotting a lot of elites/specialists.

2 Likes

To me it’s an easy choice: Veteran.

Vet has an identity crisis and is plagued by ugly keystones. Even though Weapon Specialist is my favourite keystone in the game, the other two make me sad.

Marksman’s Focus punishes you for “sprinting, sliding, and walking”. No thanks – I’ve heard you can maintain stacks and play the game but I simply don’t want that mental overhead telling me I shouldn’t move around freely.

Similarly, Focus Target nerfs the utility of your ping by introducing a stack resource. I’m a ping ho (it’s NOT bound to left click don’t worry) so I greatly value seeking targets in a horde or at range with pings. Again, I don’t want my fun (and incredible utility) punished by the stress of managing stacks.

Maybe some Veteran die-hards can correct the error of my opinions, but that’s how it all feels to me.

At least Zealot has some exciting keystones and builds (yeah, both of them)!

5 Likes

Same here @ focus target: I use to ping many enemies simply because they get highlighted so I can see them better against fire, smoke, gas etc

1 Like

Yeah, Focus Target is still good. I just wish it had 8 stacks by default and that augment is either removed or replaced with something else (maybe ammo regen for the team when killing target at 5+ stacks?)

This is one of the big design issues with Vet: The Vet keystones are all very fiddly, they require the player to be actively thinking about them and triggering them.

Meanwhile, when I’m playing any Ogryn build, the Keystones just work and contribute without me needing to activate them or change behavior. When I’m playing my Zealot or Psyker, I can literally do nothing myself and have Blazing Piety or Warp Siphon trigger, and from there they I don’t need to be hitting specific targets or weakspots they just make everything I do better. Empowered Psionics likewise, kill stuff to make your next Blitz more powerful, pretty passive in terms of brain power. Terminus Warrant is Weapon Master done right, where you aren’t having to worry about when you swap weapons and accidentally triggering and losing your keystone buff when you didn’t mean to (or are too afraid to switch and get caught out). Other classes may have similarly awkward keystones (e.g. Disrupt Destiny) but only the Veteran has all 3 Keystones that require so much player attention.

Add to this the niche or odd utility of the Keystones and they feel disconnected from the rest of the class concepts, where something like Marksmans Focus delivers the greatest value on short range burst fire weapons (Despite clearly being the long range accuracy keystone), while Target Focus tends to actually be the better keystone for weapons where single-shot breakpoints are highly critical. They just don’t jive the way they should.

3 Likes

This is by far the worst thing about weapon specialist. If you switch – you HAVE to shoot right now, otherwise you will lose the stacks. I think FS are pretty much aware of this problem and Terminus Warrant is the fixed version

2 Likes

The Arbitrator definitely feels like Veteran 4.0, with the Castigator Stance recreating Vet’s old DR-enabled Executioner’s Stance and the passive highlighting of elites and specials.

1 Like