Shouting “FOR THE EMPEROR” or an equivalent should stagger DHs or make them do less damage or something.
Is it too easy? yes does it negate a game mechanic for no reason other than lore? yes
does it reward bad behavior? yes
is it fun? Yes
I would also settle for having the DH shriek in horror at the mention of the emperor’s name
Its already in the game.
Its the vet middle line ability called “voice of command”.
Not even close to what i meant
There are too many ways to stagger monstrosities currently, please no more
make it deal extra damage then to the person cheering. the whole anathema thing is such a big deal it would be nice for it to get a node
Is it funny? Yes
Should it do anything other than boosting morale? No
You know daemons wouldn’t pose much of a threat if any random person could just scream for the emperor to make them recoil.
Who needs the grey knights we just have a bunch of loud boys stun locking the demons while arty lines them up.
Members of the Ecclesiarchy tend to be effective against most lesser daemons (depending on one’s faith, but it’s a cult, so faith is something they have in abundance) to the point even a regimental chaplain (little c) can exorcise things that slip in when a ship’s Gellar Field fritzes out.
The way i understand it, demonhosts are not “lesser demons” or something one could swat away like a fly.
Taken from a 40k wiki :
A Daemonhost is an unholy creation of foul and dangerous rituals in which a powerful Daemon of Chaos is bound into a living Human or other mortal host body and enslaved to its creator’s will…
…A Daemonhost can be a powerful, but dangerous tool. Even the most tightly leashed is still a mighty creature, stronger and more resilient than any Human and with potent psychic abilities…
Also our little rejects are not exactly prime examples of faithful priests. Even the zealots 1 personality has a very questionable quotes (talking about the “skulls for the golden throne” i wouldnt be surprised if their power comes not from the big E but rather kornflakes).
Though by some miracle we are able to do amazing things like the zealots chorus ability and vets voice of command. And that is the limit of their faith.
Though, honestly, thinking about it i wouldnt mind getting a PROPER priest class, which specializes in buffing the allies and weakening the more corrupted enemies like infested, maniacs and monsters.
Also by proper priest i dont mean some hobo thats been dragged out of jail in time of urgent need. But rather a sanctioned properly trained field agent of the ecclesiarchy.
Anyway back to the subject, the demonhost is supposed to be a terrifying enemy you’d want to avoid engaging at all cost. They should never be trivialized.
Daemonhosts vary in power a lot too. Obviously, the summoner usually wants to summon the most powerful daemon to possess the sacrifice, but some of the savvier ones know that they don’t want to summon one too powerful because they usually still want a modicum of control over it, or the heavier bindings to keep it under control would overly hamper the amount of power the daemonhost can display.
I theorise that the daemonhosts that we encounter are actually failures, either daemons too weak to really do what their temporary masters wanted, or too rambunctious to be controlled and bound tighter than the Administratum’s tax rolls to the point of uselessness as punishment, both just left around like landmines.
Yee of weak faith. if a vet can scream so hard it stops a pogryn charge a psyker should do the same to a daemon by shouting the emperors name instead of “krakin boots” or whatever
if you wanna go by realism every strike team would be executed just for seeing one an ogryn with a shield shouldnt be able to tank one indefinitely. i
I think its a nice idea, but then you have to put a cooldown on that effect, party wide too. Or guess what? Idiots who have made macros for that stuff will literally have it playing non-stop.
Yeah but why would the other peoples like “im still alive. hooray” stun the DH? or other various ones? only a couple really make sense to stun it.
Edit:
Okay I actually thought a little bit about this. Group cheers are the solution. If the group simultaneously shouts “For the Emperor”, then maybe the DH could get a short stun, due to combined faith! Thats the best I got (it’d still need a cooldown!)
Realism? in 40k?
Let me put this whole debacle to rest by illuminating you why your idea is a bad one from both lore and gameplay perspective.
Firstly, the lore :
Lets try to translate gameplay into story/lore/setting whatever you want to call it.
Why exactly are we able to accomplish such incredible feats? shrugging off bullets and lasfire burns, going into the heart of enemy territory and not getting sick, and able to knock heretics off their feet with a simple shout or completely disappear from their sight.
And the answer is, the emperor protects (or maybe tzeentch, you never know… Could even be khorne tbh, the 4 chaos gods dont exactly get along…).
But such miracles are not to be taken lightly, because they are just that, miracles. If a simple mention of the emperor’s name would drive away the chaos god’s influence, there wouldnt be a plague on atoma in the first place or anywhere in the galaxy considering humans are the most dominant species right now.
Only when the god emperors power flows through you do these words actually carry weight.
And obviously the corpse god cannot be with you at all times, that would be ridiculous, it would ruin the story.
Now gameplay :
First of all, as i said before we already have a shout to stun enemies, the voice of command.
giving the “cheer” power would be redundant.
second, imagine it in actual practice, you’re fighting the demonhost and everyone constantly bloody using the damn cheer every half a second because they absolutely going to put it in a keybind and spam it to hell or even worse, someone will make a mod to spam it automatically and you can be bloody certain someone would actually do it.
Then ok, lets put a cooldown for it. But then we actually lose the social interaction to cheer for the emperor, because its no longer a social thing, its now an ability.
So what if i want to cheer now after defeating a foe or want to tell a downed ally im reviving to “not mind being downed” by screaming “for the emperah!!!” cheer them up and pump them up.
I cant anymore because the cheer is on cooldown and i might need it later. So its better to save it.
Ok then, lets make a separate interaction for both… But now we’ve an identical cheer that does something and a cheer that does nothing, now how the f&$k do you explain that?
Dont get me wrong i dont particularity care for immersion, but some things should be guarded. Least this game turns into something like fortnite… You let one thing pass and next thing you know you get dancing emotes in a freaking 40k game.
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