I challenge the devs to attempt these themselves with everything the way it currently is. No conditions, try to get all 3 scrips or both grims, and knock out the hardest ones.
I am willing to bet you cannot. Because even the tryhards can’t. And they will stubbornly spend 24-48 hours rage-induced and coping to complete most of these challenges with little to no success.
It’s like they’ve been designed to make people angry and frustrated on purpose. Was this Tencent’s idea? If so, feel free to ignore it because it’s stupid as hell.
Edit: No dev godmode/infinite ammo/one-hit-kill mode activations. Video proof required. Because these challenges feel like emotional and mental abuse.
i agree but if they change something to the penances and make them significantly easier i hope in some kind of compensation for the ones that did the hardest penances, i did the Malleus Monstronum with randoms (it was hell, soloing a Monster using only Brain Burst in public groups because i have no friends playing this game) and i would feel offended if after all my sweat, people come and get the same reward i have like it is nothing because people complained enough. i know it is selfish but this is how i feel.
I can understand that, but it isn’t realistic to expect the entire playerbase to even REMOTELY be able to pull that off.
Congrats to you, but the majority of us are losing mental health just LOOKING at these penances. I’d say award anyone who completes these megahard penances “pre-nerf” with a unique insignia, potrait frame or unique weapon skins. Other than that, these penances need a change. Badly.
I understand your point, but you did complete the challenge during pre-order beta period, where everything is still technically subject to change. I mean they have not even made a 100% promise that there will not be a progress wipe, which would make you lose the entire penance.
the complete wipe would be another case which i’m fine with. i agreed to that the moment i started playing the pre-order beta (even if i hope it doesn’t happen).
Everyone would be wiped and everyone would’ve the same penances to do (and some to do again).
in the case only the penance Malleus Monstronum changes, and some get to do an easier task that would be kinda unfair for who already did it when it was much harder. in this case and ONLY this case i would ask for any kind of compensation in proportion to the change made to the challenge. in this case the fact of doing it in a pre-order beta doesn’t really matter in my point of view.
Problem is it isn’t just that achievement. Even if you were the ONLY ONE who completed it, I don’t know that they’d even give you anything as compensation regardless. You alone would have the knowledge that you did it when it was “Stick your balls in a vice and twist” difficult. That will have to be enough. 9/10 times, unless it was an event challenge or something, you won’t receive anything extra.
I truly believe this post deserves a bump-up!
Joining the OP’s request - can we see people who getting those penances done by the FS associates who invented them?
I realize this is an old thread and back then you didn’t have the full picture, but I just saw this thread bumped and thought I’d write a little retrospective:
It was not designed with gameplay in mind.
If you read up a bit about f2p phone games (the kind that inspired the economic systems of the game) they have features designed based on psychology that dynamically increase the difficulty to keep you frustrated enough where you’re tempted to buy their p2w items, but not so frustrated where you’d quit. So a player that’s f2p has way easier rounds than someone that pays, because difficulty gets ramped up to counteract your tools to win, to keep you in the frustration zone that’s the goldilocks of money spending.
Fatshark can’t implement dynamic penances (without it being found out and causing even more outrage), so they had to place the penances in the goldilocks zone of their target market: people who farm thousands of hours. If they don’t want to keep failing the penances, they can always just pay up instead.
Remember they made a post about how Vermintide was planned for a hundred hours of gameplay and they were shocked that some people stayed around for 1k+? It was implying that they’ll design their next game for that kind of player - hence the timed store, timed cosmetic store, limited crafting system, and generally time-padded RNG mechanics. And look at how incredibly time consuming the penances are as well.
Yeah? And guess what. Those aren’t good ideas. People played VT and VT2 because the gameplay loop is engaging and entertaining. Purposefully “padding” mechanics and stupid challenges just makes people angry and shows there’s little care for the playerbase and the integrity of your game AND studio.
Time constraints do not a good game make. The same goes for psychological shenanigans. Either make a good game out of pashion or quit. I don’t care which.
I stand by the philosophy that when a game is built properly out of love for the hobby and passion for creation, people WANT to play it. If you pad things out and purposefully make things aggravating, all it does is breed animosity. And then when you’re planning your next game, people will be less inclined to buy into it.
Unfortunately, that doesn’t always hold true. EA and Sports games are the greatest example. Too many stupid people with too much money and no common sense. Those types of consumers are the reason the industry is the way it is. Yeah they’re victims who have no impulse control. Perhaps if they’d learned to exercise some before falling into that hole, this conversation wouldn’t be happening.
Point is, the more FS drag this out, the more hated they’ll be. People WANT a good 40k game. And it’s like pulling teeth to see one to fruition. Most of them are garbage. THIS title has potential, and they’re squandering it with stupid decisions. It makes me sad. The old FS would never have done things THIS way. I blame Tencent and poor decision making.
That’s what they’re going for, Darktide is a spot on example of the notorious “Let’s go whaling” video. They’re burning the majority of the low-paying community in favour of a whaling operation, because it’s presumably more profitable. Also makes business sense considering that they’re paying for servers now, so burning off the community makes for lower maintenance costs. And then the CEO just recently said he’s satisfied with the reception of the game, possibly referring to people like the guy that made a post about buying every new skin as they released.
I don’t think game is supposed to be for people like us any more.
Here’s my suggestion: Take the frustration you experienced in trying to accomplish this (and other) challenges and speak up about it and say how ridiculous and obnoxious it was. Help advocate for the solution. And if things improve and take some solace and self-satisfaction in the knowledge that you contributed to making a fix and “payed it forward”, helping to make life a little better for the next person.
The penances are a challenge. People who have completed get more of an accomplishment, but yes they can get frustrating. If you need any advice I can give some. Another good way to find a group is joining the official Darktide Discord. There are plenty of people there also doing the samething for penances and other stuff. I am a degenerate and have played this game too much. As seen below. By their masks you shall know them.
Whatever this has to do with penances… and i don´t even know how to “whale” with nothing but cosmetics. If you want a whaling game, check out Lost Ark or something.
Penances have been somewhat challenging in V2 when there was not even a store. Don´t even know what you want with “If they don´t want to keep failing the penances, they can always just pay up instead.” We don´t have P2W items and other stuff here. You´re making assumptions about something that is not even a thing.
And yes, the game is time-consuming, but who cares? Every games are a waste of time if you want to look at them this way. The most you never touch again, others put down their servers and all is gone.
I´ve 1000h in V2 and miss a bunch of them, because who cares? They´re made for long-time players who want to take care for them. Not for some casuals jumping in and want all the achievements done within 50h just to start the next game.
Yes some are tedious to do and fully against teamplay which sucks in a coop-game. But your claims have no meaning right now. There is no P2W shop and if ppl are so addicted to cosmetics, they´ll buy them no matter what. A game with a “whaling” design looks way different and you can´t compete with the endgame without paying or grinding 1000h, which is definately not a thing here.
Complete all quests on x difficulty is not unreasonable.
Should have kept it that way then, huh? Glad you agree.
Time spent in game directly correlates with engagement with the premium store, this is also part of the monetization system that I mentioned.
Unfortunately you have to add that the “who want to take care of them” means financially, and everyone else who just wishes to have fun in the community is pushed to the sidelines. More importantly, people who had a problem with penances have already left. Less than half of the playerbase is left on average, and 15% of the peak.
Absolutely not true, and you have to be sticking your head in the stand to think that. There’s an incredible number of patterns that match up, and we’ve had a leak about boosters potentially coming up. I’m looking forward to see you defend those when they drop, especially after saying this.