Can you fix poxbursters ignoring pushes/stagger, like for real this time?

Issue Type (Required):

Enemy Mechanics

Issue Description (Required):

Poxbursters ignore pushes from melee pushes, lightning stagger, fire stagger, venting shriek, basically any stagger in the game.

They do this ‘half stagger’ animation and completely ignore follow-up pushes.

It’s been like this since the closed beta of the game.

Seriously, a whole team lost their auric storm survivor progress because a group of poxbursters went through me and an ogryn pushing them multiple times, and instakilled me and a teammate.

Steps to Reproduce (Required):

Use methods above.

Reproduction Rate (Required):

Common (<50%)

I was actually just about to write a thread about this. I’ve noticed it a lot more recently where bursters don’t really register the push. It got me exploded off 2 ledges in the same mission.

Pretty sure only half the audio cues from the immobiliser enemies are playing. Getting jumped on hounds that never made a noise etc.

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