Can we have High intensity Shock Troops back, please...?

So, another thread about map rotation! It seems like for a week or so the high intensity gauntlet has completely vanished in favor of the normal intensity gauntlet, which isn’t really harder than a high intensity without modifier. The damnation high intensity gauntlet was for a lot of players the equivalent of a 6th level, because it is far more difficult than any other modifier. For all those who have cleared damnation and are straight up bored in a high intensity lvl5, it’s like the holy grail. A new challenge that has yet to be overcome. This difficulty kept our interest in the game, even if we know all maps by heart. Now it’s been completely removed. It’s like we could have a taste of it - a preview - and now the game is like: “nope, too late, you had to enjoy it while it lasted. Now you can only play on maps with boring easy modifiers that you will 99 out of 100 times clear up without a dent in your helmet”. It’s like being forced to play on Malice with a fully geared lvl 30 character!
Like it’s been suggested many times already, you have to put this lvl of difficulty (high intensity gauntlet) always available. At least one damnation map should have this modifier at any times. Now you end up with players who don’t even launch the game anymore - like me - and just go from time to time on the gameslantern mission tracker to see if there is a high int gauntlet in the rotation. You are shooting yourself in the foot by ignoring us, because the amount of players connected will continue to drop in absence of a high level of difficulty to keep them engaged in the game.

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Normal gauntlet without HI is pretty spicy already, but I agree people should have the ability to seek a greater challenge if they want to. I play shock/HI regularly even if it reduces my winrate because it is simply a thrill compared to normal diff 5.

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Yep. I quit playing because there is no high intensity shock troop. Its literally the only game mode i want to play and i have to not log in for weeks at a time while it rotates.

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I

rabble rabble rabble

in agreement to OP’s position.

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Difficulty too low, game session canceled - Warhammer 40,000: Darktide / Gameplay Feedback - Fatshark Forums (fatsharkgames.com)

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look now we have high int + darkness…BORING. BRING BACK HIGH INT SHOCK TROOP

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I also would like to offer a rabble in support

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