Bug feedback: Psyker Class, after selecting "Warp Unbound" Talent, there is still a chance that Smite will break when the critical reaches 100%

Issue Type (Required):

Talents

Issue Description (Required):

Psyker talent “Warp Unbound” it can make u have more 10 sec attack when u critical on 100%,when i choice smite flash i can control enemy,but ,It still has a chance of interruption, which seems to be related to the network, because sometimes I can see the action being interrupted and then restored to its original state.

Steps to Reproduce (Required):

  1. choice “Warp Unbound” Talent and Smite
    2.use ability of Scrier’s Gaze and Smite Flash
  2. critical on 100%
  3. Smite random interruptions

[PC] Do You Use Mods? (Optional):

No, I don’t use mods

Reproduction Rate (Required):

Unusual (<25%)

Platform (Required):

PC - Steam

5 Likes

According to the feedback from the player community around me, this bug still exists, and there will still be an overload situation, please pay attention and actively fix this bug

1 Like

Yes just came here from the latest patch notes. In my experience the issue seems to be with transitioning from Scrier’s active to lingering effect. Doing anything that builds peril in that small window has a chance to overload & kill you.

So while we can work around that by making sure to spend the last moment charging etc, something that builds peril but won’t blow you up, this is not always possible. Empowered Psionics’ free casts, Smite, or peril reduction talents & blessings can interfere. The cut-off can also cancel Smite, which requires a re-cast and expends an extra EP stack.

Either way, Warp Unbound is still unreliable. :frowning_face: