the bots ALL target a boss at once, so if downed every time bot gets half way through res animation, it turns and starts fighting the boss even if another bot is already fighting and targeting it. So basically bleed out on the floor because bots can’t finish animation- even if they’re literally stood on you, they will stand for 5 seconds doing nothing, then start res’ing then cut off and run after the boss.
Also weave timer came back and causes defeats again which makes weaves uninviting once more.
I’ve been noticing the problem appears to be that they immediately override their priorities to save the player if even one minor thing pops up in their radar.
Most blatant I’ve noticed has been seeing ammo boxes and a Blightstormer being “somewhere” in the map
I just had a bot on IB- he has the stamina to res and repel a CW but just stood on me for 7 whole seconds in an empty room, started to res, then interrupted himself to run out of a door for a single trash enemy. His presence there then pulled every enemy in that room and he just stood ON me blocking for a further 10 seconds until the enemies reached and poured into the room and overpowered him. At the very end.