Boss knockback feedback

Just won an assassination mission; two trappers got the team down, blah blah blah, point is, the surviving player was an ogryn that literally put his back to the wall in order to revive players without getting punted by long ranged fire from the boss. If it wasn’t for that he wouldn’t have been able to revive anyone else.

If knockback from ranged weapons has to persist (like the sniper blasting you across rooms like a barrel explosion) then please at least for the boss make the knockback not as silly please?