It should include monster and boss/lord damage. This would be far more informative on maps with a boss.
I know many people hate the scoreboard, I use it to decide which bots to use and which weapons suit to them the best.
I don’t know how it’s possible that in over 2 years, nobody at FS thought “hm, maybe Lords should be included in that value”.
We already know it’s a conscious choice to add something because Minotaurs were forgotten in early WoM and didn’t count for the monster damage score.
There is enough space in the scoreboard screen to list all kinds of information. They wouldnt even have to remove anything. Ofcourse that would bloat the window, which in turn would require more time to actually take a look at it.
If FS finally would decide to fuse loot, XP and scoreboard together, those who care about it would be able to look at the board, while everyone would feel good about the blessed overall saved time.
When they are at it, adding some two words to the “saves” line would be nice. I still have no clue what that actually wants to tell me. My guess would be saves from incpacitation by special, but who can tell. All I know is that “It does not stack with similar effects”.
Thats a good idea actually. Instead of forcing scoreboard into everyone just add a button to view it if you want
Maaaaybe bring back the most useful feature of the post-mission screen too? I mean the next mission or the Inn (the Keep) voting? You know - just so the second game at least moves in the positive QoL direction towards a game you’ve already made before?
I agree… I mean, scoreboard are NOT meant to compete with the others players, BUT it can be useful to track your progress with a career and see what works better for you… yours is a good idea, and scoreboard should receive more improvments, like how much stagger you have inflicted (is it possible?).
Anyway not every Lord has “monster” armor… maybe bosses don’t count for this reason… but, for sure, sooner or later, Fatshark should find a solution.
Armor doesn’t matter. If FS forgot to include minotaurs in the monster damage as zaru said means every enemy type need to be set separately.
And in the players perspective monsters and lords have similar role.