Issue Description:
Since the patch that addressed Bolter animations, the game is dropping inputs during volley fire. Gamepad on Steam.
Before the patch:
- Have close combat weapon out
- Hit ability button.
- Immediately hold fire.
- Weapon would fire start firing as soon as it was ready.
After patch:
- Have close combat weapon out
- Hit ability button.
- Immediately hold fire.
- Weapon does not fire at all until fire button is released and you hit fire again.
If you already have your bolter out, this input isn’t dropped and it still works like before.
With the exact same inputs and timing, you get dramatically different results. This doesn’t seem to happen on other weapons either, just the bolter drops the input.
Steps to Reproduce:
As above.
Platform:
Steam
Reproduction Rate:
100%
Upload Supporting Evidence:
When you have close combat weapon out:
(Note, big delay until I release trigger and then hit fire again).
When you already have bolter out, firing is immediate: