Bounty Hunter’s double-shotted has an inconsistency issue with the cooldown refund on headshots, the consistencies I found is that headshots from certain angles more consistently reward 80% cdr which would have given 40% cdr otherwise.
I also seem to find myself getting 80% cdr somewhat more often when playing as client instead of host, it’s pretty inconsistent honestly.
As client both shots are instant, host has delay on second shot
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