Thank you Devs! These all look like welcome changes, looking forward to having fun! Appreciate all the hard work.
Happy Paddys Day!
Thank you Devs! These all look like welcome changes, looking forward to having fun! Appreciate all the hard work.
Happy Paddys Day!
AI director spends “points” to spawn particular enemy groups in accordance to programming wizardry, defining amounts (total amount of enemy), types (what types of enemies spawn, and in what proportions), and compositions of types (elites with bruisers, a horde wave; Ogryn trickle wave with bruisers, etc.).
It’s too technical to elaborate on and I don’t feel nearly competent enough to explain it thoroughly, but this change should result in 1) more enemies spawning in Havoc events (areas with objectives to fulfil), and 2) potentially more complex wave compositions in Havoc events specifically.
I’m not sure if this affects special spawns - I think it doesn’t, but I could be wrong.
And they made a firm announcement that it will come and announced a date?
You want to excuse them for bad behavior, that’s your right. But I think that’s not a good thing to let them promise and not make them accountable for not delivering it. Too easy.
I find the game fun, so I play the game.
I have no reason to play the events specifically, because they offer nothing for me to seek them out. I go in, hit Quickplay, and kill things at my preferred difficulty level.
What Fatshark seems to want is people to engage with their content, and I have absolutely no reason to engage with the events unless there’s a tangible reward to chase. They’ve refused to offer cosmetics (as in, outfits) for them, which I would also chase, but they HAVE offered Aquilas, so I agitate for them to continue doing so.
500 aquilas per year
life’s hard on atoma prime
But is it not here due to it being a “lie” back then, to keep people’s interest peaking, or is it not there, because it stopped being a priority, but nobody picked up this slack and can’t right now, because that ship has sailed? You don’t know that - it’s useless to speculate, just as it’s useless using it as a trump card against what the developers are assuming is appropriate for production given their current resources.
No. What Aqshy has typed is We expect to, which is a very wishy-washy, dyplomatic way of assuming that “we can’t promise that we will deliver it”. This circles back to the argument I’d raised about somebody not picking up the slack - nobody followed up on it, and no one will, because there’s no interest in “stoking” that fire, as fierce the community is about the solo mode.
Twice. Once on Skulls, and another time near the game’s release anniversary period. Which coincidentally are also time periods around which FS seems to be releasing their biggest feature patches; which is also when typically most people come back to the game.
Why are you arguing so hard against Fatshark just clarifying their stance with solo mode? Why are you excusing and even defending them against people who just want to know what’s happening?
yes i defend fatshark
plans can change, which btw it was explained later on by CatFatshark too, which seems you didn’t quote, so not even bringing the whole thing
Patch looks solid, from what i see some things should get some bigger ‘buffs’ looking at PBB.
Also why is everyone asking for free currency? there is no seasonpass only classes we pay for ?
That was a non-answer and you know it. Why are you so against Fatshark to just giving a simple yes or no on whether solo mode is being worked on?
exactly
And why I ask them to TALK to us.
As I said, I don’t try to invent things. I have just facts. They said it will come for December 2022, it is not here. Simple as that.
Now, for the explanations, this is EXACTLY what I ask.
I let you read
They do not say, “maybe”. They said “yes”.
It was a message , not official, that it was not the current priority.
But since we had 2 game modes (or 3). And Mortis trial is not really a true success.
So, asking a true answer is not asking too much I think.
Has anyone played the new game mode already?
Can anyone tell me what is the “high reward” for completing an expedition?
Yes and no i can’t because so far it crashed for us at the end every time
That’s look promising.
That and the description I have read in an other thread…
Oh, about that - Aqshy also conveniently said that both “yes”-es will happen, indicating that it’s a future-based prospect. That future has not yet happened, apparently, which means it can yet happen, and is not a lie, still.
This is how community management is handled - it’s got very little to do with meeting all the expectations people might have, but rather what was calculated as “safe” to relay, or safe enough to put in a certain way in text.
I don’t cherish the way current communications are occurring, but it is what it is. I’m stopping right here, by the way - I don’t want to foster too much off-topic if I can help it.
Increase from 60 to 90. Does that mean Havoc missions will become 1.5 times more packed with enemies, and that elite enemies will start appearing in situations where they previously didn’t? Isn’t this a change that, in terms of importance for Havoc, far outweighs any weapon or talent changes in this patch?
i could say the same thing and then saying, why you are so against Fatshark not wanting to answer?
silence is preferred in most of the cases, and also transparency never been much of a thing with this company, but the answer is pretty much obvious, with the most recent answers about that topic by the official FS employees, which simply stopped being a priority and priorities can also be discarded, it wasn’t never promised also, so, giving a simple yes or no would be just a bad PR move, it is just better not saying anything, if you want me being honest
They could have used conditional and said “it should”. They said “it will”.
Using the future does not introduce any doubt about whether it will happen or not. Using conditional introduces this doubt.