Beastmen need a nerf

I find this to be the case. While it’s true that there have been multiple changes from beta to beta, no one has had tons of experience with these new enemies.

I originally found beastmen to be oppressive and obnoxious, being the best of both the prior factions. I don’t feel that way any more though. As others have mentioned, they have just the one special(and things like charging to slow you/break block). They have a lot of other unique behaviors. They really do stand out from the other two enemies. After the changes they’ve made since the prior betas and learning how to fight them better, I no longer have any complaints on them other than maybe some things could be a little brighter or slightly better telegraphed(and audio being a bit louder for some things). Not faster or slower though. They seem to have adjusted everything just right and it’s amazing.

The bestigor’s charge was changed from the original heat-seeking sonic-booming charge to a smooth and balanced version. The bestigors have the most amazing move when they charge at you and then do a spin-around if they miss. It’s also satisfying to dodge. It is one of the coolest things I’ve seen in a game. It’s so smooth and the animations on the bestigor charge look phenomenal. The wargors and their chanting is very audible now. It’s hard to miss it. You can ping archers now. You can also dodge their arrows. If you’re close enough to them, they will also default to melee which removes the ranged threat. Your characters often yell out when archers are within range. The minotaur, because it’s a boss, is fought the least and is something many people have a lack of experience in fighting. It’s a very cool boss and unique from the others. The initial charge that you can dodge at the last second. Its combo that can hit you twice due to dual weapons causing weapons to break much faster than other boss combos(but it also has a slower combo). It having no damage through block other than the charge. It definitely stands out.

The banner, while strong, is manageable. Banners also don’t send you across the moon any more when placed and destroyed. It was annoying but hilarious. It’s important to know how it works though and ideally destroy it sooner than later. How banner works(for beastmen) .

Overall I think they’re pretty balanced, unique, and satisfying to fight right now. This comes after having learned how to fight them much better and their balance changes to the beastmen.

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