Problems I’ve noticed with BW:
First of all, it feels like it’s supposed to be a bit supportive, but ends up needing more support itself. The increased charge speed means that it gets stuck on higher overcharge than the other Careers and can’t spam CC as it should if it’s a support. The higher Overcharge sometimes leaves you feeling useless, slower Attack Speed or burn off True Health because your Temp HP is always low.
Low Temp HP generation:
Even when running 60% heal bonus and Temp HP on kill, you still don’t get much. The only way I could play this without constantly thinking about my Health is with a WHC (Temp HP on Elite Kill Talent or CDR Merc Kruber spamming his Ult). I even get melee kills pretty often with the Crowbill (Skaven + AS for fast SV kills). Crowbill for SV kind of saves this Career for me.
For me Headshots/Crit Talent would make way more sense than Stagger = Temp HP, since you mainly use fast weapons anyway.
Attack speed slow on high overcharge:
Being kind of forced to melee for Tranquility to proc and then having really slow attack speed, forces you to play AS on weapon at least, and doesn’t feel very fun.
World Aflame or Lingering Flames:
Both feel slightly weak, with World Aflame probably being the most useful overall. Lingering Flame isn’t really worth it other than meme Special kills. It would be great to see Lingering flame be expanded into a bigger part of that Class as a dot class in this game could be interesting.
Tranquility:
While the idea of making you bounce between melee and ranged is good, and it can be satisfying to drop a full Conflag during a melee fight, I’d much rather have two actives similar to BH. Using ranged = melee active and using melee = ranged active. In a game where your actions matter and the more you do means you make more of a difference, a passive that isn’t really that huge doesn’t make sense to me. Or add Earthing back as the passive. Being on a timer and looking for Buffs while also thinking about Temp HP makes the Career a little Frustrating at times.
Ultimate:
Burnout and Volans’ are the only real choices, removing the Overcharge reduction one made other Talents more appealing, but also left BW with HP management problems. The Ultimate sometimes doesn’t move you very far or gets stuck on doors/obstacles, which is pretty frustrating. Using it to teleport over gaps can also be a little weird as you have to place it in specific areas for it to work.
Main build I play:
Crowbill: AS/Skaven (Swiftslaying)
Conflag: Chaos/Inf (Thermal Equalizer)
Neck: Push Angle/HP (Boon of Shallya)
Charm: Chaos/Inf
Trinket: Curse Resistance/Crit
Talents:
1,3,2,2,3
Playstyle:
Low Overcharge = spam fully charged shots on high density
High overcharge = push for melee, try to steal Elite kills or quickly 2shot SV with headshots and pop off a fully charged shot whenever Tranquility is active.