It’s less about an opinion and more about what fits the bill. She doesn’t really have a reason to have more than the average hp. She’s a Bright Wizard. Nothing about her design really screams “give me more hp than others”.
This and some of your other statements though don’t make much sense. You’re thinking strictly in a perfect world scenario. It’s cool if you get to sit back all day as pyro and nuke the crap out of things. But there are a number of games where things don’t play out peachy perfect. Players don’t always look out for each other or group smart or play the best. I can save someone from being surrounded by literally anything in an instant using an active. Then I can use it again to stagger or reposition somewhere advantageous. Packmaster, horde, patrols, doesn’t matter. Armored units like SV take minimal damage from DoT ticks without a strength potion. But you don’t go “OH THIS ONE THING DOESN’T DO EVERYTHING”. You go, okay. I’m gonna use a melee weapon or something else to take care of these other problems.
I don’t need temp hp if I don’t get hit. Not every game goes totally smooth, but it’s frequent enough.
She has mobility and utility packed into one move you can use twice. You can revive someone and teleport to the moon. Or teleport on yourself to stagger things. Bump bosses off edges(for the maps that you can do this). There are so many options. Saying their mobility is the same is just silly. I could understand if it was like a 5 minute cooldown or something, but it’s not.
https:// imgur.com/a/dLM9Uv4