I play slayer a lot on Legend and one of the main thing that’s bothering me is getting stuck by NPCs after a leap.
Few reasons for that :
- Leap is still bugged and you get just slide over some distance and get stuck in a horde because of collision to NPCs so you just glide right in the middle of a horde with no way of getting out.
- Sometimes you just miss your aim and end up unable to move. All targets around you are knocked down, lying on the ground but you still get stuck by collision as if NPCs were still standing.
After playing Handsmaiden quite a bit, I found that dashing through ennemies is quite useful and even after dash she can just get through NPCs for a few seconds. Which is quite a breathing ability to get out of a sticky situation.
My feedback is as follow :
Allow the slayer to be able to move through staggered ennemies (from the leap)
“Roleplay” wise that would make sense to just be able to “walk over” knocked down ennemies for the whole duration of the stagger effect. That wouldn’t include chaos warriors or the like but at least allows more safety and better positioning to a melee only character.