Balance the game

what are these mythical weapons that you need to do this on?
i can only think of ripper having 19 ammo to abuse %magazine blessings

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No I’m just pointing out facts.

Ah yes, the nuance of deciding that mobility/defense are the dumpstat for most weapons by simply pressing V and reading up on what they do. Trying to hit damage breakpoints is very nuanced when factoring in dodge distance or sprint speed.

Just admit that you’re being a contrarian for contrarian’s sake and spare yourself further embarassment.

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The Krieger Las Gun

Also is the Ogryn Latrine shovel needing 3 light attacks to kill a dreg at 80% damage isn’t my inability to understand how weapons work. It’s just it’s weak and needs buffs. Just because you’re a tryhard that knows every node that would benefit the weapon and use only heavy attacks with heavy hitter literally, and I mean literally doesn’t mean that the weapon doesn’t need buffs. Three lights for a dreg is idiotic.

One example: the plasma gun.
You need 3 ammo per shot, so you might actually be more ammo efficient, if you have a bit less max ammo and a smaller mag, if the last shot in your mag only uses 1 ammo instead of 3.
The ammo stat also affects your overall capacity and the amount of ammo that you get from pickups. Maybe 1% more on the ammo stat will mean that you get 1 extra bullet from each ammo tin.
What are the breakpoints here? Do you know?

Or the heat resist stat.
Depending on how much heat resistance you have, you can fire different numbers of shots, before overheating.
How much heat resistance do you need?
Do you know?

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Are you talking to yourself?

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I accept your concession.

Since you refuse to address the actual context of my message. Thanks for proving my point.

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plasma needed like 76 to get 2 shot from venting from max

why would you not just dumpstat charge rate? it doesnt grant you anything

you are onto nothing

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Your inability to understand that ogryn doesn’t use light attacks very much and relies on heavies and it’s a design problem of the class

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The difference between 60 and 80 on charge rate actually makes the charge go around 10% faster.
That is not only an increase to your dps, but also potentially a difference between life and death, before a shot might go out in time.

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do you use m2?
seriously?

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Why WHY shouldn’t Ogryn use light attacks? Is there a lore reason? Is there unbroken rule by GW itself?

“No I don’t want any sort of buffs! Even if it’s literally makes 0 sense I still don’t even want to countenance it! I will die on this hill of no buffs!”

What is this pavlovian tick you guys suffer from?

because he was designed like this in game, blame fatshark

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I usually do not.
But charge speed also affects the primary fire.
What i mentioned above, is in regard to the primary fire.

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Maybe try to read his talents and see that almost nothing benefits using light attacks…

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What will happen to you if an Ogryn with a 80% damage can kill a Dreg with a single light swipe? Will your life be worse for it?

what are you attacking me for?
i am stating why is ogryn like that
i personally do not agree with him being only heavy attack based

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Because you’re like this:

“We need buffs like *enter example here”

You:

https://images.app.goo.gl/WajtuYhuGs1zyWfi8

what are you even saying

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We need reasonable talents and weapons reworks and not just silly propositions like “triple this shovel light damage so I could oneshot dregs”

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This was way too funny to me.

It explains so much about the mindset of the “dont nerf, only buff, its just a PVE game” crowd.

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