I think we need a section on the Power Maul for Ogryn Weapons:
Now that I’m done with my mastery for the Power Maul, I don’t think I’ll ever bother using it again unless it gets some changes done to it.
It has a solid heavy attack pattern for heavy spam, though I kept whiffing hits on human-sized enemies for some reason (enough that I made my Ogryn shorter), but it also has worse stagger that almost all of Ogryn’s options - especially if you account for the others’ special action. Add insult to injury, and the energized state of the Power Maul can’t even i…
One of the few ‘problematic’ weapons left apparently untouched in the Ogryn Rework. Let’s discuss it here.
What is the purpose of the Power Maul?
During my time with the weapon, I came to the conclusion that it offered unparalleled stagger at the cost of damage. The weapon has since been altered to bring those two closer together, offering better damage. This would make its apparent niche that of a very “safe” support-hybrid weapon, able to keep enemies locked down for extended periods of time…
Hey FS, generally like the weapon. But the special attack on it needs to activate faster given how little damage it does compared to other single use specials, or remain active for a couple hits
Feedback ranges from improving ease of activation to improving effects of activation, and of course the blessings mostly suck, but for the people who didn’t know water is also wet.
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