Even if anecdotes is all we have, I could also debunk it as easy with saying that they are a minority and the majority of players are not like that from my own anecdotes.
There are some of the research on online behavior and there was a good one about “WoW and Itemlevel” but I can’t seem to find it, but it is about how players behavior before and after item level was introduced changed.
The general point was that loot oriented players or players that just “farmed” it was more inclined to put a higher requirement then needed for a faster and smoother run.
While skill focused based players could not care since they were confident in their skill and still enjoying the content and would just replace people after they screw up.
And the casual just did what the game told them.
You might progress in skill, but for other, it can be loot or other motivators.
I have no way to know if you are a VT1 veteran or not any reliable information I get from ingame that I can trust that and I can’t also assume most players are either.
I really wish this was a purely skill based game but it is not. Stagger amount on a lower power level player can end up with them just being in the way and you need to peel off even the smaller packs since they need space to even handle them and dodge weave and this is not always a luxury you have, so they can be ended up in a dogpile.
My other problem is that there is not a great way to introduce the game mechanics for newer players, even the tutorial is pretty basic. I can’t always assume every player I met is going to go online to search it up, there is a lot of people who sit down and play and don’t care.
Not everyone puts that much time to “try out”, I would love to try out much more but I also limited the time I have to the game.
I don’t find there to be any good excuse for them to not give a better description. A major one was when tooltips were just flat out wrong and people did in good faith take talents that were not correct (like ranger healing drought that got changed to bombs but they forgot to change the tooltip to around patch 1.03)
Even target dummies don’t trigger a lot of talents or even hit from attacks( Making skills like slayer attack annoying to test) making it even harder to test outside of real games or bot games.
The friendly fire could easily be in red warning when you select champion or legend. The “jabber” easily get drowned out in the background and it is apparently not that clear for everyone if it is jabber or saying something useful.
I played with a lot of players that flat out did not know and needed to tell them about it.
I really don’t disagree with you, my point is more or less than they could be done a lot better job with descriptions in this game or even explained how loot and such works.
It is just important to know that not everyone is in this game for “skill”. I honestly only in this game for fun since I don’t find this game to be that dreadful hard when I play with friends, even on Legend. But I can see it be much harder if you going solo.
Loot doesn’t even motivate me but it can motivate others, since I think they did a very poor job on it and taken a few steps good in 1 direction(character specific loot), but also a few backward steps in another direction(alter and contracts). But I am also happy that you can still play the game fine with even 500 power level white items on legend so they not necessary to be decked out in red.
A problem with this “item-level addiction” some people have is that you only get a good reward for completing the mission, breeding a “I want a group so I am able to succeed” mentality so players do get very picky who they want to play with especially if they run into a loose streak with randoms that was under level and giving them a bias for the reason behind the “failure” that could be as easy that they are the problem.
Brightside, you would probably not get along that well with that player. So you might have dodged a bullet. There is also a lot of good places to find good players to group up with to avoid this problem.
edit: formating on this forum on mobile is annoying…