It seems like DD works really well with assail but it doesn’t work very well with a lot of other things.
I have a topic reworking DD.
But then again my suggested changes won’t reduce how powerful assail can be with DD it would just make it easier for other abilities and weapons to benefit from DD.
.
I think @Flawless may have the best solution here.
By reworking the tracking to be tighter and more aim based it changes the skill required to use the ability as well reduces the randomness of the ability.
It would make the ability harder to use however I can see players getting more benefit from it as to the precision that would be gained from a tighter more focused ability