While I specifically wanted a list of which attacks can ignore shields, such as flail L3/4 or Sword and dagger push attack, I realized that information is intentionally kept hidden from players.
There is something to be said for having a player discover something on their own, such as dodge timing or how weapon attacks chain. But hiding basic information like how much health an enemy has or how finesse multipliers are different from weapon to weapon is behavior I despise. I can be told “dodge here” but I won’t absorb it until I play and learn it. I can be told that rapier does huge damage on headshot, but without knowing the specific number I will not know if that headshot is something I could add % vs to hit a breakpoint!
For a game that has such excellent balance and good gameplay the knowledge required to play well is obscured.