Arbites, Fatshark, and the actual "good" weapons

I never said what Zoro said was false. Not everyone has access to mods and/or the time to discover every single little intricacy present in Darktide, I was merely explaining a possibility as to why Skullcrusher amounting to 8 stacks isn’t talked about a lot according to Zoro.

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I saw this mentioned in your vids, looks like us old timey shotty-hos are gonna have to get their fix w/ RBT, I can live with that.

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No it is way too late for Fatshark to adjust…

Boltrgun is too good? not a big surprise. Shotgun buffs are not enough. Not surprised.
Shock maul best weapon… ok, that’s look tied to the talent tree I guess.

Anyways, too late… let’s see when it is here.
No balance update before 1 years I guess

That’s not powerful enough, they need to blow away 20 Elites with a single trigger pull! Only time will tell really, but they look strong and satisfying to use in this vid.

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I have a feeling that when they run their metrics, if everyone is using OG shock mauls and Crushers instead of the new stuff, they will “consider” giving them skull crusher. Or they could pull the normal fatshark move and just nerf skullcrusher making the newer stuff more desirable lol. It seems like not including any of the typical meta stuff was an intentional balance decision (no SC, no slaughterer, no headtaker). My guess would be they want to see how the class performs without them and if people gravitate towards the stuff that DOES get those blessings instead.

I personally don’t think they understand their own metrics, or each team has such a narrow view of specific metrics they can’t see the trees for the forest.

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