I do prefer using spear cuz I guess it has a faster stamina recovery I heard, and I may be alone on this but I tend to like the xbow. Any and all help is appreciated.
Geez, lad test it out what works the best for you, all those People asking for Guide´s. Experiencing the Game it is called and it is the biggest Part of it too.
I have been using this build http://verminbuilds.com/#bd1ccfbf93dd-4df1a98972c9
I prefer using dual swords or spear rather than glaive because glaive’s 2nd charge attack is near impossible to make during those clutch moments when you actually need to kill a chaos warrior or elite midst a horde really quickly but both spear (simple light stab) and dual swords (charge attack) can kill chaos warrior without any shenanigans. If i were to compare dual swords to spear I think that swords are slightly better for shade currently. With swords you can kill 2 elites with a single charged attack from stealth, dual weapons have +10% increased crit chance for elf and you can easily kill whole hordes instead of controlling them with spear. But spear is still a solid choice. Also its wortch mentioning that most of the time it’s easier to attack elites in the back with light attacks until you crit to insta kill witch should happen regulary since you should have 5(base) + 5(for being a shade) + 10(for dual weapons) + 10(items) = 30% crit chance
As for the ranged I prefer volley. Its good against specials, bosses and hordes and you can easily refill ammo with scrounger when you shoot at hordes. I take bloodfetcher talent at lvl 15 to refill ammo for those moments when you manage to run out of ammo anyway because of misses or unlucky time getting crits. This weapon just eats all your ammo in seconds. You could also use longbow but I feel that volley is better suited for quickly deleting enemies when your team needs it which is Shade’s role.
Speaking about talents, imo Shadowstep lvl 5 is a must because you have only 100hp and no damage reduction. When you attack from stealth most enemies will aggro you immediately ignoring your teammates so you need to be able to escape them and blocking is not always enough. Hekarti’s bounty lvl 10 is a no brainer i think. Bloodfletcher lvl 15 goes well with volley because of it’s low ammo but maybe one of the other 2 is worth taking if you run something else. Hp on kill lvl 20 is probably still better but I haven’t tested the hp on crit. Shade Spirit lvl 25 is probably the best to get loads of ults but shadowhunter could save you in some clutches but as I said before volley doesnt have much ammo.
On dual swords I run swift slaying but I’m not sure if I really need that much speed. Resourceful combatant might be better. Scrounger is a must on volley if you plan on using it on hordes and specials too. Charm really benefits from Decanter so you can solo chaos patrols and do tons of damage to bosses.
But why would you use the spear, possible one of the lowest damage weapons, on a character that utilizes high damage weapons with her passive?
For Fun, the Reason your playing Games,lad.
I mean… if you think its fun driving with flat tires … okay?
Cause most cant see Potential doenst me that there is none, for the Spear he is one of the few who isnt a point and click Adventure like most Weapon´s, but i do see that im fighting against Windmills.
I see your assumption and raise burden of prove.
Because as it is you didnt say why Spear is in any way better on a damage character compared to the Handmaiden.
Shade, next to Slayer and Zealot is one of the hardest classes to play right now, so why you would tell someone to play a class in a way with a weapon that makes are substantial worse than her other options (Glaive, SnS, Daggers) just to say “its all about the fun” when you condemn 3 others players right now in the game to play with someone who doesnt understand the point of Shade because people suggested it to him on this very forum?
That is really helpful, thank you so much! This is honestly some of the best info/ advice I have seen for this. Once I get back on my home comp i’ll be trying it out, and I agree with the volley thing its the reason I run it also. I don’t really use the ranged much on her though unless on a special or boss. Also right now I’m just at lvl 16 so I know I have a long way to go, but will I still get good block/knockback/ dmg on dual daggers? idk much on any of the mechanics yet of this game.
Also Orpheus I think you may have landed a mic drop moment xD, but it is true while this is a game it also has a high team interaction to it and once I get past playing recruit I know I have to worry about hurting my team both if I’m bad and if I play sub par stuff. I really do not want to be “that guy” which others would prefer to just kick than play with cuz he doesn’t know his head from his butt on builds. So by learning and improving to play the best I can at the most optimal build I enjoy it more cuz I’m not getting creamed and I would be playing with better people who also want to play at the best they can to have the most fun. Cuz when you wipe the floor with a massive ahole boss it just makes ya feel good =P
You arent that guy anyway because you look for help on forums and want to learn.
All I wanted to know with my comment was what your intention behind using the spear was, I didnt say you where wrong just that it seemed kinda odd with how Shade works, I might have phrase it better next time.
i said you can be damn good with everything if you can see the Potential. There literally the Chance some´s Playstyle doenst go along with the so called “better Weapon´s” cause there are none, it never depends on the Weapons only depends on the one how wield´s it.
Yes and I remember saying how Shade was really good because of her crossbow and dagger/glaive + passive in beta and her only weakness was a damn buggy ult (which it still is) - people wouldnt believe it anyway.
That is most definitly correct, but some movesets are simply better than others.
2h Sword: Is Kerillians 2H sword any good?
Similar playstyles to 2h sword:
-Dual Swords (ult on charged can kill 2 elites at once)
-SnD (as above)
Glaive: Shade still useless
-Now running 15% crit, 20% Chaos, 10% Armour and Resourceful Combatant, Cooldown Reduction+Crit on trink
Most other weapons would take similar builds. I see spear getting talked down atm, which is one of the best and most versatile weapons. I expected it to be bad too until I was topping damage easier than some of the other builds I’ve tried.
All weapons are viable, but I’m yet to test 1h sword other than a few patches ago. Glaive is obviously best with Spear/Daggers following it.
At the minute I’m using a boss melting build.
Dual Daggers build:
Dual Daggers: Crit/Chaos (resourceful combatant)
Hagbane: Crit/Monster (hunter)
Neck: Stam/Health, tempted to go Damage Reduction/Health
Charm: Chaos/Armour (decanter)
Trinket: Cooldown Reduction/Crit or Curse Resist/Crit, depends how confident you are in playing defensive (shrapnel)
3, 3, 1, 3, 3
boss melting, destroys chaos warriors, fast charged attacks, solo potential, top melee kills, ranged horde clear if needed/ammo box
hard build, relies on team for stagger, relies on team for some special kill (hag can knock gutter runners off people though), relies on constant headshots, low ammo capacity
-VS single enemies push > attack for safety
-try to stand behind your team mates spamming headshots during hordes, go for elite kills whenever possible (you have to make up for not using glaive)
-2-3 attacks and then a push in hordes
-kite and use dodge as much as possible
-VS elites, spam charged attacks and try to get their backs
-chase specials in stealth during hordes and then kite the horde until your team can help
-if you don’t need to fight the horde, don’t fight it. play safe
-spam left click with hagbane on bosses or ult with a purple pot
unless the weapon is a big floppy object that doesn’t do much good xD and thanks I def want to learn. So back to focus, is dnd better than glaive or are both relatively the same for dmg and for dmg in the super buggy ult form (side note I hate that I cant use the ult if I’m in temp health state aka white health only state).
Also I was reading somewhere that this class ( as I guess all of them) have a move/ hit that will fill the ult meter faster. Is that true and if so what would be the best way to utilize it for shade?
Ok thanks =) I like the build, it may be one I try later on. I prefer kinda being in the thick of it and blocking and dealing dmg then going poof and either popping the special or helping heal teammates. Would this still be good for that style or no?
Special killing from stealth and healing from stealth will work for all of them, but Hagbane isn’t great for special killing(only unarmoured). The other builds I linked are probably better for you then. Daggers are a bit more dodgy and runny.
awesome! ok thanks ill read over them =)
As with so many other things in this game, it really depends on your playstyle. Shade is primarily a single-target burst damage dealer, and while the Glaive is her most damaging weapon, it is slightly tricky to use effectively, as you need to use her second Heavy attack to break stealth. If you’re already good with melee headshots, Spear and Two-handed Sword are worth a try. Any dual weapons can work too, but Dual Daggers are the hardest elf melee weapon to learn in general, due to low blocking/pushing ability, short reach and low damage. They are awesome in the right hands though.
For ranged you can really use anything you feel you need, but Longbow or Volley Crossbow are probably the best bets. Try both, use the one you’re more comfortable with.
Talent, wise, my first piece of advice is to test things out and figure what fits you. At lv5, all three fill a different purpose, and it really just depends on your playstyle and weapon picks. At lv10, Hekarti’s Bounty is likely to be the strongest - if you plan on picking up at least one Grimoire. If not, then either one, but I’d recommend Gladerunner. At lv15 any one is viable depending on what kind of help you need. If (when?) you get to Legend, the choice is probably between Bloodfletcher and Ereth Khial’s Herald, though. At lv20, the “Temp health on kill” talent is almost always the best choice regardless of career and character. And at 25, Veilwalker is probably the worst choice unless you really need that extra time to position up.
Practically all of it boils down to using what you are most comfortable with to get used to the career, and when you get better, testing things out. Don’t let others’ opinions affect your decisions too much, as player skill plays a far bigger part in this game than the “correct” setup, and a good player can make (practically) anything work.