Anti-Weak Spots ie Extremety Shots

I’m not sure if someone has a detailed listing of combat but been noticing when playing with my builds extremities (arm/leg) take less damage than a body shot on elites almost like an anti-weakspot

Even difference between thigh/shin on gunners, mauler seems to only be shin and of course different parts of body / armor often have different armor types.

Just thought I’d mention while working on your 1 shot builds… especially frustrating for that gunner arm getting in way of a body shot. (Perhaps it should be piercable for difference in damage to make arm shots with body behind an effective body shot)

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theres a good breakdown here

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Interesting weak spot modifier not mentioned in numbers beyond 1.0 more tied to weapons as well?

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