EDIT: Added pictures
Issue Description:
Here’s some more animation errors, don’t worry, there isn’t that many this time around (that I’ve found, anyway…)
1: Ogryn frag bomb pin hovers to the right of the screen while sliding when it’s primed
2: Ogryn Pacemaker reload speed doesn’t change Ripper Gun’s reload animation unless bracing
3: Infantry Lasgun’s first part of staged rare reload uses old animations
A little more information on 3, I don’t know if the entire “fumble” rare reload is using the old animations again, because it’s simply too rare to test reliably, but I do know for a fact that the staged part of the rare reload is using the old animation.
Steps to Reproduce:
1: Equip frag bomb as Ogryn, prime to throw it, then slide to the sides or backwards.
2: Equip a ripper gun as Ogryn, have Pacemaker proc, then reload while not bracing.
3: Equip infantry lasgun as one of the human classes, then begin to reload, cancel the reload as soon as your character releases the mag from the gun, then swap to something else, then swap back to the lasgun and hope you get lucky with the staged reload.
Platform:
Steam
Player ID:
76561198259337228
Approx. Time of Issue & Timezone:
2:11 PM central standard time
Reproduction Rate:
Constant (100%)
Evidence
1:
2 Pacemaker while unbraced:
2 Pacemaker while braced:
3: Like I said above, the rare animation plays, well, too rarely to get a screenshot.