The recent changes to the Barkskin trait are kind of . . . extremely strong, especially when combined with an odd thing; friendly fire. I think it has become more obvious with the value of flamethrower weapons in Twins mode, but flamethrower FF is insignificant but will constantly be triggering Barkskin, giving players functionally permanent 40% damage reduction. It even lingers after the flames end because it causes an extremely mild DoT.
It’s kind of strong. Maybe not have it be triggered by friendly fire?