I truly believe your graphic department should revisit the icons and also the placing of them for the ammo status. My reasoning is:
- They are not coherent in style with the rest of the icons/style (for bombs, potions etc)
- They are not in a container, as the rest are.
- They pop out too much in a game where knowing that status is less relevant than the icons current look suggests (compare with how much ready-ultimate-meter pops out, and tell me I’m wrong…)
- (There also doesn’t appear an icon in same place for when somebody is overcharged? But that’s another issue)
Even my attached “two” suggestions would look better than the current implementation. There is for example room to be used in a clever way in the bottom corners of the portraits. I think the game deserves to have as good looking UI as it had pre-icons, and a coherency in the aesthetics. If not, at least let the players have the option to turn those icons on/off from settings…