Issue Type (Required):
Bots
Issue Description (Required):
Xbox,
1st: they never dodge leeches. NEVER, minus when they accidentally dodge one while actively dodging another enemy.
2nd: they run into blight storms.
3rd: they will run around with range weapon at the ready, in most cases they will charge at a special in this manner, frequently while someone is incapacitated, get to said special, switch to melee, and perform a charged attack.
4th: they charge gas rats in every situation, fleeing everyone else, often off points of no return such as through 1 way walls and off cliffs.
5th: They often jump off points of no return for no reason at all, once down there they STOP. They go idle, they almost immediately get incapacitated because they will not defend themselves by moving, dodging, or even killing specials that are sitting in their lap, they usually do not even block the first attack.
6th: as noted in the example clip, saltspire waits till I’m downed before he casts his ability.
7th: not in clip, since new map bot pathing has deteriorated significantly, they get stuck on objects constantly. If you drop off a cliff (PONR) they will get stuck on the cliff edge until you achieve enough distance for them to teleport which is far too big a distance.
8th: Kruber bot just stops when the game is loading enemies such as large hordes, monsters, specials. He does this at any time there is loading sometimes it’s for a full minute. He just stands there with his ranger weapon out until he takes damage.
9th: bots stack, they do this for fire rats, gun rats and most annoyingly monsters.
All this does is wipe them all out. This would be fine on lower difficulties, but on cata this is unacceptable, any player who played like that would get booted or corrected on the proper approach.
When fighting monsters the idea should be to quarter it, or if there is mixed with horde triangulation of monster with one bot covering the blind side of bots. Another recent problem is that bots will try to slip around to you while fighting monsters in tunnels, they almost instantly get overheaded and die.
10th: shade does not understand her build, she will not use her career skill as intended or when intended. She does not use her blur, even if she fluked into it she doesn’t utilize murderous prowess and dagger in the dark as you or I would. She thinks that cloak of pain is for ranged attacks and doesnt know that she can wipe out a patrol with shimmer strike. (Shimmer strike for humans with any ping over 100 is at best 50% functional) Bounty hunter takes several seconds to fire his career skill, even when he is looking directly at the thing he stands there with the pistol out, idle, which is especially annoying when you are incapacitated right in front of him. Footknight refuses to use his valiant charge to free disabled teammates while using battering ram, which renders its hero time useless.
11th: a battle order menu for bots that actually does something. Like follow me, or stick together, or help. Perhaps a comment system such as 2x2 or 3x1 or freelance is needed. What is definitely needed is a return command or summon command for when the bots are stuck on or have jumped off a cliff.
There’s probably more I’m forgetting, but the pathing is BAD since the new the well of dreams update.
Steps to Reproduce (Required):
Play with bots on cata, watch then do noob stuff. Close game. Yell at the air. Try again later.