Active players down over 95% from peak, Crafting thread has 2,000 comments but no dev response, No significant content since Patch13, Studio vacation has been over for months with no product updates. Has Fatshark just moved on?


I have to agree with @weeping.moon that tide games aren’t that tactical.

They are reaction/twitch-based, and winning games requires a mix of greater damage numbers (weapons) and constant movement.

The difference between Helldivers 2 and Darktide (yes, I’m going there) is that in Helldivers 1 and 2, there are fights that you just do not want to engage on difficulty 9, which means that instead of fighting the enemy, you slip past them by crawling, crouching, and hiding behind rocks and trees.

In Darktide, there is only one way to fix a problem: whack it in the head with a huge stick until it stops moving. While entertaining, Darktide lacks the moment-to-moment decision-making of games such as Dota 2, Pathfinder, and Helldivers.

Darktide excels at providing a steady rush of adrenaline, which is why it is so addictive, but calling it tactically deep is a stretch.

Also, in Helldivers 2, matches are timed (you can’t call in stratagems after the timer runs out because the Battlecruisers depart the system), thus you need to select what/how many objectives to complete in order to extract on time.

There are some strategies to this: if you have a team of particularly skilled players, you can divide into two groups and run separate objectives on the map at the same time, or you can have one person run solo and stealth the easier tasks while the rest of the team does the harder objectives together.

I did a Dif 9 Autonom mission yesterday with only one other person, and we managed to sneak past almost everything (it was scary Vietnam, dude).

5 Likes

The only reason that Helldivers 2 gets away with full on Paywalling Weapons is because people love the game. At any other time gamers would be rightfully enraged. This isn’t something that can be hand waved away, it is fundamental gameplay and content and potentially pay 2 win that is being gated behind a pay wall after you have paid for the game. There is nothing good or positive about that no matter what the defenders say.

It’s not ‘paywalled’
IF YOU CAN EARN THE CURRENCY IN EVERY SINGLE MATCH
Pay to progress sure, pay walled factually wrong
Darktide’s premium cosmetics are pay walled, you cannot get them at all without spending money.
Everything in helldivers 2 can be earned though playing

The crowd trying to undermine and talk down how great helldivers is to try and make their own chosen slop try and have a chance in hell against it continues to be comedy gold.

13 Likes

why does the community get so heated about wasting money on cosmetics, just don’t spend money. “i want to look like s space marine” nobody cares what you look like if you play like trash and throw half your runs trying to set up “clutch” situations to feel cool. nobody cares what your dude looks like and odds are most people think your real-money outfit makes you a chump.

2 Likes

ogryn no hide sah, ogryn smash!

get what you mean, those games though never were down my alley, put third person on top and its a double no for me.

darktide is the closest to feel like 20 again, breaking those lan parties 2 vs 8 and getting excluded from tournaments :rofl: and i aint giving up that feeling for the world.

speaking of which, the atmosphere and tongue in cheek of helldivers as well is something i pass on.

need a “serious” environment to immerse myself in.

(serious as in not mocking itself and being plausible from within, only movie that got away 4thwalling was deadpool and i was admittedly drunk :smile: )

much like i prefered fallout 1 over the comedic take of its successor, the grittiness and sheer violence of the warhammer universe makes it more enjoyable for me personally.

if bugs were tearing screaming divers apart, chewing on them, dragging them pleading into a burrow, or the automatons conducting experiments like quake 4 in their camps, there’d be some seriousness to it.

1 Like

Could probably do more smashing in helldivers if armor values actually did anything

I mean your player characters do scream in pain and get ripped apart by bugs in helldivers 2

Unlike darktide where only enemies can be dismembered while you can get blown up and shredded and remain intact
Helldivers you can be turned into a door mat by enemy and friendly attacks.

1 Like

“Live service”? Holy crap… Seriously, some of you need to look up the definition of these terms and phrases before you go flinging them around

Darktide still has a number of issues that need ironing out, and there’s no denying that, but these forums sure do like to forget the part where Vermintide 1 and 2 had similar growing pains while we’re all crying in our echo chamber

And if I had to guess, the silence stems from the collective entitled attitudes and outcries of “dead game is dead” while citing Steam numbers like they mean anything; games that are both far more popular AND far less popular go through similar lulls, so if you think you’ve cracked the case because there was a substantial drop in player activity after a popular new release, try again, Sherlock at Home.

These forums have torches and pitchforks at the ready as soon as a CM or a dev drops a response of any sort. Previous attempts at transparency and open communications have fallen flat because no good news is ever good enough (and no, “I paid [blank] amount of money for this game!” is not a valid excuse. We all did. You’re not special); the level of toxicity here is an embarrassment, and the worst part is that it’s a far cry from the kind of community you see when you actually go in-game

You can’t even act like adults, so I don’t know why you expect to be communicated with like adults.

2 Likes

RDT_20240305_0930025633059164700836381

6 Likes

thats the thing, GW doesn’t MAKE games, at all
they licence out their IP to anyone willing to subject themself to their scrutiny, for a hefty sum that is.
the consequense is simple, who is dependant on an IP to draw an audiance generally? small studios, in other words studios that don’t have the budget to create massive games with realistic graphics

who isn’t reliant on an IP to draw an audience? big studios, they most likely already have succesful IP’s lying around, and the hassle to work and submit to some overlord who can veto any artistic decision isn’t beneficial enough for the benifits.

so the 40k market is flodded with games that don’t go into the higher budget range

now the thing someone can critisize GW for is, why don’t they team up and Fund a mega project?
and thats the million dollar question

4 Likes

You do realize that the LEAD GAME DESIGNER of DT said that it should feel like a live service. Also, by all definitions, DT is in fact a live service game.
Definition:
" What is live service in a game?

A live service game is a game for which a video game publisher plans to continue providing new content, which is sold to the player at incremental rates. This additional content is usually not necessary to enjoy the core experience of the game."

Im 100000% sure that FS will release paid DLC at some point.

You’d assume that the THIRD game in the series wouldnt suffer from the same “growing pains”, yet here we are. If youre building cars and have to reinvent the wheel with each new model youre doing something wrong.

Do you have a source on that? When did FS ever clarify why theyre keeping silent? Also theres examples where communication between CMs and the Community was good and bad, its not one sided. I think we all agree that Aqshy, Quickpaw and Julia are doing excellent jobs, just to name a few, and Ive jet to come a cross any major toxicity directed towards them. Not saying those comments dont exist, but Id like to think that those are a minority.

Meanwhile we also suffered Hedge, who dropped some pejorative comments towards the community which lacked both professionalism and any sort of empathy. Id argue that the shitstorm he got was evoked through his own actions.

Paying money for a product and wanting the product to be fixed is a perfectly fine reasoning. Only because you dont complain about your broken product doesnt mean no one is allowed to do so.
If I buy a car and any feature in it is broken, I sure damn will complain and demand it fixed.

This is not a friend group where people get to decide who gets to be communicated with in a certain way.
FS is a company and therefor is expected to treat its customers with respect and professionalism. Only because theres some black sheep, doesnt mean everyone is.
Also this statement itself is a contradiction in and of itself, because “youre not acting like an adult so I wont either” is exactly what an immature child would do.

Sure feelings and discussions get heated from time to time, that doesnt allow FS to be less professional tho.

Theres also some very reasonable people in the community that act very much like adults as youd put it, yet those guys dont get communicated with either.
So in this case its… twisted? People acting like adults but not getting treated as such. Find the problem in that statement.

Fact is: There is a problem with FS communication, for whatever reason, and that needs to change. Half the community wouldnt be as upset as it is now if FS communicated what they were working on or giving us something, anything to look forward to and let us know that theyre still working on it.
Hell even this whole thread wouldnt exist if that was the case. But as it stands now, FS might as well abandoned DT. We can only assume and hope that isnt the case, but as FS dint communicate anything, them abandoning the game and still supporting it are both as likely as the other

9 Likes

Mayson must be Fatsharks’ hardest working employee. I really hope they give you an Aquila bonus at least.

1 Like

So who wants to defend the small indie company this time?

4 Likes

@FatsharkCatfish would you [or the powers that be] care to weigh in? Perhaps it’s a silly hope, but now might be a good time to say…words, I guess.

Every situation has a point of critical mass, and a modicum of discourse can go a long way towards at least reducing the seething resentment playing in the background.

6 Likes

She did weigh in
Sorry people only came back a month ago
A month isn’t enough time for us to build up the confidence to say anything publicly about the game not even a hey welcome to 2024 rejects in the first quarter of the year.

Hey anyway look at v2 vs everyone

7 Likes

Maybe all the obese sharks are over at Arrowhead studios filling out applications.

8 Likes

People are willing to put up with a bit of MTX stuff if the game is fun? Wow, what a concept.

Except that you can actually earn the premium credits in game through progression just by unlocking stuff over time and by exploring and finding caches in the world. The thing is you literally can’t pay to progress, that’s just not even a thing because you still need medals to progress and you can’t pay for those.

It’s almost like this is the kind of system we get when people put more than 0.2 of a second of thought into the game.

Being real about this part the cosmetics shop was working in the game before a bunch of other stuff hence why it gets brought up a lot. Even then not spending money is something a lot of us are already doing.

It’s the principle that makes me mad. The whole thing reeks and i find it’s a big, stinky dead fish in the middle of a flower shop. If DT came out and was flawless sure people would have problems with it but it would be overshadowed by how good the game is. As it stands now it’s one more thing on the pile of other things that is either half finished or badly done.

Edit: Alright, im putting this whole “Helldivers 2 is pay to win” argument in the coffin.

I’ve put about 75 hours into helldivers 2 so far between work and other stuff.

I have also not put a dime into the game beyond the initial buy

Yet it have the premium Warbond unlocked all the way up to the final weapon.

Again, i have no spent a dime, i got the premium, and i have credits to spare. How is this? Because Helldivers 2, unlike Darktide, understands that their funny money is just that, funny money. They literally just give you enough premium credits through progression and exploration to just get it. Even after you do the premium warbond they give you extra Super Credits in the warbond itself so you are getting back about 200 - 300 from your purchase.

You also can’t just pay for progression because you cannot buy the yellow currency (medals) which is used to unlock the weapons and items in the warbond. Even then the prices for premium cosmetics is dirt cheap, between the free warbond credits and the credits from exploring (finding a cache is 10 super credits per find and i think you can find 2-3 per mission if you look around) ive gotten a few of the premium armors for drip purposes and still have super credits to spare.

Even then if i want to buy something the actual cost of premium credits is dirt cheap.

Ignoring that the Canadian dollar is in the drink right now that is STILL leaps and bounds better than Darktide because 2.99 in Aquillas will get you jack.

I’ll gladly get the deluxe edition for Helldivers 2 when i get money in and probably get the premium cosmetics because they put the bare minimum effort in to make sure the cosmetics aren’t doing things like clipping on themselves. This isn’t just about cosmetics, it’s a throughline problem through the entire game.

17 Likes

i agree, HD2 is a Premium Store done right.

but i’ll never condone bad practices even if they are far faaaar below industry standard these days.

2 Likes

Pro-tip. If you spent your super creds unlocking access to premium warbond but purchased the Super Citizen upgrade (which gives you the premium warbond) after, message devs and see if you’re able to get a refund on those creds.

2 Likes

I like Catfish, but that’s lame. I don’t care for deflection or obfuscation, and that’s what this cop-out is.

3 Likes