it was always that many specials spawning at once, just not 4 disablers. decay map does need looking at which they ARE doing. that map has a harsh difficulty spike in the finale. but yea i get what ur sayin
Do you know what I dont understand? Saltzpyre’s crossbow had an issue when it reladed quicker at crits as intended. It is fixed now, like in 2 days. Other things that make players suffer are passed for another time to fix. I cannot believe that instant spawning enemies in your back, even before you is a very big deal to fix. If it’s a well hidden bug in the code and only 1 person who is actually a phisics teacher who has no clue about how to program a game tries to do the fix, I accept, that will take some time.