So, it just happened.
We were in a bad situation, an ogre comes in a tiny path. Close to the scaffoldings, right past the first cave in “Festering Ground”. The Dwarf fall, I go past the boss to take another angle and clean the 2 northmens behind.
Elf and Soldier keep it at bay long enough so I can jump in too.
Same as Dwarf, elf fall. Only Kruber and me left. By chance, I played a lot Vermintide 1, so I know how to handle an ogre.
I rty to attract it with all I have, but Kruber fall too.
I am now 1v1 with it. I can do it. I did it a few times. Each one was memorable. The higest difficulty level, and you kill a boss, alone. Save the day, and move on to free your mates.
Except this time, it’s Vermintide 2. A horn is blown, far away. Then 5 seconds later, 10 (the only you will see, among ~80) rottmen comes right behind you. Suck it up, you die, period.
Please fFatshark, make so the AI Director CAN’T spawn anything else when it’s a 1v1 fight against a boss. Even if the horn is blown or whatever. Let the fight happens. Even if you throw the horde right after.