Issue Type (Required):
Crash - During Play
Issue Description (Required):
Access violation crashes seemed to come and go for me in Darktide, seemingly getting worse after the Windows 11 24H2 update (maybe because some GDI stuff was rewritten in Rust?) but still happened infrequently enough to not figure out the cause. There’s likely other causes in Darktide itself but I’m sharing my solution to help anyone else troubleshoot if they have issues in other games as well.
Relevant specs:
Gigabyte B650i Aorus Ultra (B650 chipset, mini-itx board)
7900X
G.Skill Flare X5 2x16gb (came with the microcenter combo, probably for a reason)
My fix:
- Turn EXPO off
- Change Gigabytes DDR5 Auto Booster from Auto to Off
- Lower infinity fabric (FCLK) speed from 2000 to 1800
Possibly related:
- Change the PCIe x16 slot from PCIe Gen 5 to Gen 4
That alone didn’t stop crashing but I’m adding it just in case. The B650 chipset doesn’t support PCIe Gen 5 on the GPU slot, just a few lanes of gen 5 for NVMe. Despite my motherboard box only saying the GPU slot only supports Gen 4, Gigabyte decided to let you try Gen 5 speeds anyway and that’s the default even after resetting BIOS. It’s possible that this could cause signal integrity issues on motherboards that weren’t designed with Gen 5 in mind.
How I figured it out:
I took a break from Darktide to play DRG and I started getting access violation crashes there too! It started after trying to use Optiscaler to force FSR 4 NativeAA to override Unreal Engine’s mediocre TAA but persisted after I removed it.
Possibly related, Darktide seemed to exhibit more access violations and PC restarts when experimenting with Optiscaler and SpecialK that likewise persisted after removing them so maybe there was some weird edge case with memory management that’s fine 99.99% of the time even with unstable memory until I used something that injects into a game like Optiscaler or SK. Stuff like this is why diagnosing memory issues is a nightmare.
Like with Darktide, the crashes went away for a bit after a crash so hard that resulted in a PC restart. I assume that forced my motherboard to redo memory training. I also had some similar crashes and restarts when I played through both Jusant and FF7 Rebirth (also UE games) but figured they were just rough PC ports. I saw people with any hardware complain about crashes anyway.
My PC temps have never been an issue but I still tried upping my fan curves. I also tried things like making sure PBO was off, ECO mode for my CPU, BIOS updates and GPU/chipset driver reinstalls and none worked.
I was getting irritated but then I recalled the reviews for my RAM not being great so I double checked the microcenter store page. The customer reviews were filled with images of BSODs and failed memory tests. Man. I’m not paying scalper prices to replace my RAM during a memory shortage caused by “AI” so I tried my fix mentioned above and everything has been crash free since. I even noticed a big decreases in errors reported in Windows event viewer.
It’s possible my memory would still be fine at EXPO settings with dropping the speed to 5600 but I don’t feel like troubleshooting that right now. Besides, performance in Darktide is no different (it’s always weird) so I don’t care about running DDR5 stock speeds. I’m also leery of Gigabytes auto boosting features where “auto” actually means “on” so make sure to double check your motherboard settings.
[PC] Do You Use Mods? (Optional):
No, I don’t use mods
Reproduction Rate (Required):
Rare (<10%)
Platform (Required):
PC - Steam





