A few Level/Texture load issues

I keep seeing weird behaviour where textures are going low detail way too early or entire parts of levels are not loading correctly from meters away. Examples:

Texture loading is, I believe, dictated by the efficiency of your VRAM, leading me to believe this could be more of a localised issue with the GPU.

A clean driver re-installation can solve many problems: https://support.fatshark.se/hc/en-us/articles/360021233554--PC-How-to-perform-a-clean-re-installation-of-your-NVIDIA-GPU-drivers

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