GENERAL
THP on kill talents: Give a minimal THP for killing a skaven slave. (RwC explained it better.)
Bulwark (stagger talent): Raise its duration to 3 sec from 2. And maybe raise the 10% bonus damage to 12%.
SISTER OF THE THORN
Thorwake (the basic ult): 10 sec instead of 6. The basic ult isn’t very useful and there are always new players who don’t have the level 30 talents.
Ironbark thicket: 15 sec instead of 10. This talent is underrated, I rather think it’s okay but a bit short.
Blackvenom thicket: Give it some minimal infantry and berserker damage.
GRAIL KNIGHT, WARRIOR PRIEST, SLAYER
Replace Enhanced power with something else.
ZEALOT
Fiery Faith: The extra damage should apply only on melee weapons.
Unbending Purpose: Give him +30% melee power instead of 5%.
WHICH HUNTER CAPTAIN
Deathknell: 75% headshot damage instead of 50%.
WAYSTALKER
Kurnous’s Reward: Reduce the 30% to 20%.
SHADE
Bloodfletcher: Spawn 5% arrow or bolt instead of 1. Her volley xbow and swift bow would benefit.
HANDMAIDEN
Renewal: Wider aura, e.g. 10.
Oak Stance: 10% crit chance instead of 5%.
Bladedancer: The dash should deal some armor damage.
UNCHAINED
Reduce her ult recharge to 100 sec from 120 sec.
RANGER VETERAN
Ingenious Improvisation perk: Increase the chance of duping from 10% to 25%. Duping is fun, it should appear more often.
FOOT KNIGHT
Protective Presence: Aura size of 10.
No Guts, No Glory perk: Increase the damage resistance to 15% from 10%. You may call it Shining Armor.
Crowd Clearer: Increase the duration from 3 sec to 4 or 5 sec.
GRAIL KNIGHT
Virtue of Heroism: Give heavy attacks +10% speed and 20% power is enough in this case. This would make more weapons viable like great hammer, and bret sword heavies could be more frequent against mobs.
HUNTSMAN
Call Out Weakness: Aura size of 10.