And I am pretty damn glad I have. It’s nice to play a game that rewards players for playing the game. I have also noticed that the DT population has tanked since it’s release.
Okay, it has some new game issues, just like Darktide when it was first released, but it is still a great fun co-op game that can get insanely tense, but when you do it, you are feeled wityh a sense of accomplishment and well done guys.
Darktide just doesn’t achieve this, it punishes you with is BS rng weapon generation and feat and blessing garbage. It just doesn’t reward you at all, it just insults you.
The balancing of the game is atrocious. How on earth is a gun build for the psyker the best build? A psykers best build should be based around psyionics, but it is not. A friend of mine was using a mod that shows damage done and a psker with a Columbus 5 out did another Psyker by 300k damage on damnation, and it wasn’t down to a bad build either, it weas down to the fact that all the psyker staffs, brainrupture all take so long to generate an attack, that weapons have usually cleared the field before the psykic attack is released. Then when it is released it is so underpowered for the time it has taken to charge.
Soulblaze is the same, it’s a lovely idea, but the damage takes so long to build up and all the spread is so pathetically weak with a tiny radius it does almost nothing as once again, any other team with a weapon will generally wipe out a horde before the soulblaze gets to do anything. It’s more of an asthetic than an attack… Oh isn’t that pretty all that white flame.
The only thing a psyker has of any use is a psykic shield, but then once again, best use with warp charges for quicker recharges, you are at the mercy of being able to generate charges and killing specials etc… as long as the other players with ranged weapons haven’t wiped them out, because you have waited an age to charge your attack. Even with blessings that increase you charge rate it barely helps.
Watching players with tiny little knives do way more damage that a fully charged psykic attack…
It is simply an appaulling balanced game that goes out of it’s way to punish you playing the game, it cost 1.6 million credits to finally get a gun that was semi-usuable for my veteran and I am still not happy with it as I can’t pick the blessings and perks I want.
I really want this game to be great, but it’s not, what this game highlights is everything wrong with gaming to today. Using nasty, synical ploys to keep playing, rather than relying on the game being great itself, with an over priced aggressive synical shop to waste your money on.
I mean. where are all the various coloured backpacks for the red outfits etc that you can get with credits? Nope only get two that don’t fit with a fraction of the outfits you get.
The list just goes on and on with this game… And it’s sad, it could have been so much more than it is…