Issue Summary: As of Patch 1.6.1, I can’t see flames coming from Bardin Ironbreaker’s Drakegun / flamethrower in third-person. I can see the flames on the enemies being burned though. Have not tried in first-person. EDIT: As of Apr. 03 I’ve also noticed this for Sienna’s Flamestorm / flamethrower staff.
EDIT: As of Apr. 17, I’ve noticed that if the host is the one that is using the Drakegun, I will be able to see their flames. If they are a client, then I won’t see their flames.
I’ve played on two maps (one a regular Legend game, and another the current weekly, both in Righteous Stand) with another player who has a Drakegun. In both cases, I’ve not seen flames coming out of their Drakegun even if I am hearing it shooting flames, getting friendly fired by it and seeing enemies being burned and staggered by it.
Reproduction Rate: Constant (100%)
[Screenshot and/or Video Evidence]
Sienna’s Flamestorm Staff
All video settings are set to lowest or off except for: FOV - 85, Cap framerate - 60, Max Stacking Frames - Auto, Gamma - 2.3, Particle Quality - Medium, Ambient Light Quality - High, Auto-exposure speed - 1.3, Anti-aliasing - FXAA, Sharpness Filter and Bloom - On,
[Session Console Log]
console-2019-04-01-12.58.00-9f1bf9c8-6c52-4d8f-b772-d614105282f0 can’t see drakegun flames.log (3.9 MB)
Edit:
Adding these bug reports from other players of the same issue:
This player also confirms the same issue for Bardin’s Drakegun and Sienna’s flamethrower staff: https://steamcommunity.com/app/552500/discussions/8/1770385542784841323/